Plok 319 Posted January 1, 2013 A few days ago, the team working on the Visual Reality mod for Zero Hour has released version 0.4 alpha. Here's an excerpt from the changelog: Added composite armor visual upgrade for stryker Improved house color allocation on several units Have begun re-scaling vehicles to be accurately sized compared to each other, using the current Humvee size as a baseline Added HEAT round as tank shell Fixed some vehicle death models Tweaked particle effects on missile launches Added damaged and death models for many units Added animated wheels for Overlord Fixed B-1 polygon bug Fixed Alpha Aurora / Nuke MiG death model bug Adjusted the way certain gibs are flung Fixed China troop crawler placeholder wheels and tweaked skin Tweaked China Listening post placeholder skin Reworking of T-55 scripting, added teamcolors and spinning wheels, all proper states, tweaked skin, fixed lighting bug, resized vehicle Click here to proceed to the download section. Please note that all previous version of the mod must be removed before installing this version. Share this post Link to post
adamstrange 0 Posted January 1, 2013 (edited) Looks good but you need to resize all infantry at half the size. Right now they're as tall if not slightly taller than tanks. Also I would ditch that giant idiot on the back of the pickup bed with the old machine gun who's seen too many episodes of Rat Patrol. Not only is he bigger than the vehicle itself but no one in this current age would be so crazy as to go into battle like this. If you do keep him then resize the gunner. I don't think that Hummers are almost as big as tanks. Edited January 1, 2013 by adamstrange Share this post Link to post
Plok 319 Posted January 1, 2013 Resizing is stated to be in progress. And who is this "you" you're talking to? Share this post Link to post