omar 0 Posted May 27, 2013 hi i have problem with aircrafts i tried to add the aurora bomber and the overseer but when the aurora bomber finish loading it say internal error and when i click on the over seer it say internal error too this 2 aircrafts is amazing for me and i dont want to leave it and here is the codes for Artmd and rulesmd Aurora bomber:- rulesmd: ; Aurora Bomber [AURORA] UIName=Name:AURORA Name=Aurora Bomber Image=AURORA Prerequisite=GAPAD Primary=Maverick2 CanPassiveAquire=no ; Won't try to pick up own targets CanRetaliate=no; Won't fire back when hit Strength=250 Category=AirPower Armor=light TechLevel=3 Sight=8 RadarInvisible=no Landable=yes MoveToShroud=yes ;Dock=GAPAD Dock=GAPAD PipScale=Ammo Speed=20 ;PitchSpeed=0.9 ;PitchAngle=0 PitchSpeed=1.1 PitchAngle=0 OmniFire=yes Owner=Russians,Confederation,Africans,Arabs,British,French,Germans,Americans,Alliance,YuriCountry ForbiddenHouses= Cost=1500 Points=20 ROT=3 Ammo=1 Crewed=yes ConsideredAircraft=yes AirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on them GuardRange=30 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 IsSelectableCombatant=yes VoiceSelect=FloatingDiscSelect VoiceMove=FloatingDiscMove VoiceAttack=FloatingDiscAttackCommand DieSound= MoveSound=IntruderMoveLoop CrashingSound=IntruderDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys AuxSound1=IntruderTakeOff ;Taking off AuxSound2=IntruderLanding ;Landing VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=STRONGER,FIREPOWER,ROF Fighter=yes AllowedToStartInMultiplayer=no ImmuneToPsionics=yes ElitePrimary=Maverick2E PreventAttackMove=yes AIBuildThis=yes and at the rulesmd in aircraft types section: ; ******* Aircraft Type List ******* ; This lists all of the aircraft types in the game. Each aircraft ; type should have a matching section that specifies the data it ; requires. [AircraftTypes] 1=APACHE 2=ORCA 3=HORNET 4=V3ROCKET 5=ASW 6=DMISL 7=PDPLANE 8=BEAG 9=CARGOPLANE 10=BPLN 11=SPYP 12=CMISL 13=MIG29 14=STARF 15=WACKYBOMBER 16=AURORA 17=VINDICATO 18=SUPER 19=OVERSR the artmd for Aurora Bomber: [AURORA] ; Aurora Bomber Voxel=yes Remapable=yes Cameo= AltCameo= and here is Over seer codes: rulesmd: in aircraft types section : ; ******* Aircraft Type List ******* ; This lists all of the aircraft types in the game. Each aircraft ; type should have a matching section that specifies the data it ; requires. [AircraftTypes] 1=APACHE 2=ORCA 3=HORNET 4=V3ROCKET 5=ASW 6=DMISL 7=PDPLANE 8=BEAG 9=CARGOPLANE 10=BPLN 11=SPYP 12=CMISL 13=MIG29 14=STARF 15=WACKYBOMBER 16=AURORA 17=VINDICATO 18=SUPER 19=OVERSR and the main code: ; Over Seer [OVERSR] UIName=Name:OVERSR Name=Over Seer Image=OVERSR Prerequisite=YAAIRPAD Primary=Maverick3 CanPassiveAquire=no ; Won't try to pick up own targets CanRetaliate=no; Won't fire back when hit Strength=500 Category=AirPower Armor=light TechLevel=3 Sight=8 RadarInvisible=no Landable=yes MoveToShroud=yes ;Dock=YAAIRPAD Dock=YAAIRPAD PipScale=Ammo Speed=35 ;PitchSpeed=0.9 ;PitchAngle=0 PitchSpeed=1.1 PitchAngle=0 OmniFire=yes Owner=Russians,Confederation,Africans,Arabs,British,French,Germans,Americans,Alliance,YuriCountry ForbiddenHouses= Cost=2500 Points=20 ROT=3 Ammo=1 Crewed=yes ConsideredAircraft=yes AirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on them GuardRange=30 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 IsSelectableCombatant=yes VoiceSelect=FloatingDiscSelect VoiceMove=FloatingDiscMove VoiceAttack=FloatingDiscAttackCommand DieSound= MoveSound=IntruderMoveLoop CrashingSound=IntruderDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys AuxSound1=IntruderTakeOff ;Taking off AuxSound2=IntruderLanding ;Landing VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=STRONGER,FIREPOWER,ROF Fighter=yes AllowedToStartInMultiplayer=no ImmuneToPsionics=yes ElitePrimary=Maverick3 PreventAttackMove=yes AIBuildThis=yes the artmd code: [OVERSR] ; Over Seer Cameo= AltCameo= Voxel=yes UseBuffer=yes Remapable=yes ShadowIndex=2 PrimaryFireFLH=0,0,50 SecondaryFireFLH=200,0,250 what would be the problem i need this aircraft thanks. Share this post Link to post
omar 0 Posted May 27, 2013 sorry for this comment but i solved the overseer problem its due to it's weapon but aurora bomber doesnt work Share this post Link to post