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Update on CnCNet 5

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As you may or may not know, CnCNet 5 is in a testing phase now, but it's slowly nearing a full release. This version significantly improves upon CnCNet 4, adding an integrated IRC server and tunneled server support, enabling the player to organize multiplayer matches easier and chat with other players, all without having to run the option-limited menus in the game itself. It also adds completely new features to the games themselves. Here are some of them:

  • Map previews
  • Observer mode and co-op support for Red Alert
  • Team and starting position selection for Red Alert
  • Automatic map transfer
  • Giant map database with search function and categories
  • Advanced game options (e.g. undeployable MCVs, range/formation exploit fixes, Aftermath build cap fix...)

Also, the team is working on introducing ranked games and a ladder system in the near future. They will also welcome anyone interested in adding support for Tiberian Sun and Red Alert 2. To download the client, visit the related thread on the C&C Communications Center by clicking here.

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