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PurpleGaga27

Which C&C mods are you most looking forward to?

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Although the best/popular mods for each C&C consists of:

C&C TDawn --> ???? (would have been Chimas/Solo 600+ mission pack in one but needs a mod title)

RA1 --> ????

C&C TSun --> Twisted Insurrection

RA2 --> Mental Omega and Apocalypse

Generals/ZH --> Rise of the Reds and Shockwave

C&C3 --> formerly C&C Retarded until Tiberium Essence took the spotlight

KW --> One Vision

RA3 --> formerly RA3 Paradox and The Red Alert.... now the future leans on Generals Evolution

 

For me, the following C&C mods I am most looking forward to:

C&C3 Tacitus Revolution (I gotta get to this soon)

Generals Evolution

C&C Vortex

Tiberian Sun Rising (remake) -- not Tiberian Sun Redux

Tiberian Dawn (remake) -- not Tiberian Dawn Redux

Tiberium Essence (final version)

Tiberium Apocalypse (final version)

Twisted Insurrection (final version)

 

 

Edit as of 8/7/2014: which C&C TDawn and Red Alert 1 mod(s) are the best right now? Although OpenRA has given both RA1 and C&C1 with new approaches, new mods could be in the works using OpenRA.

Edited by zocom7

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Renegade X's full multiplayer action and Twisted Insurrection's singleplayer campaign. :D

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Sorry to bump this old thread, but I need some answers to the one question that I posted in the first post.

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Yeah, I got that. But as wikia said, it's a DOS C&C mod. Since it does data changes to the game, these need to be recreated on C&C95.

 

I might have an old C&C95 version of it around though... but probably on a horribly old (if not simply original) C&C95.exe

 

There are some more mod-campaigns like that, most notably The Flame Dancers.

 

Though my advice... if you ever find one called "Morning Tea", stay the hell away from it, unless you agree with that abomination's creator that modding equals painting coloured blobs over existing unit/building graphics, and randomly dumping cutouts from Dune 2000 screenshots into Paint hoping they look somewhat decent in C&C (srsly. The frames of single buildings weren't even aligned, and jumped around all the time with the building's animation -_-).

 

[edit]

 

Got the bio war installer here, but it requires a PC or environment that can run 16-bit programs.

http://nyerguds.arsaneus-design.com/mods/downloads/biowar.zip

 

It seems all my old C&C mod installers are in there :)

http://nyerguds.arsaneus-design.com/mods/downloads/

(note that mod packs that have a C&C95 replacement might not run on C&C95 v1.06, since they won't load all of the game's necessary data files)

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