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The Dawn of the Tiberium Age 1.1228 Released

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A brand new version of The Dawn of the Tiberium Age mod for Tiberian Sun has been released and it's available for download now. There are many changes in this release, summarised below.



  • More balance improvements have been made.
  • All Red Alert units now use voices and weapon sounds from Red Alert (the light infantry and rocket infantry still used American voices before), while the Tiberian Dawn units still use their original sounds. All tanks currently still use the firing sounds from Tiberian Dawn, although you can replace these tank firing sounds with the Red Alert variants via a checkbox in the options menu (this option will also change the sound you hear when a building is destroyed to the Red Alert variant).
  • All factions are now able to repair their aircraft on the Repair Facility (Allies and Soviet weren't able to before). The game engine actually only allows aircraft to be repaired on a single Repair Facility, so to get around this, all factions now build the same Repair Facility and its graphics will either look like the Tiberian Dawn or the Red Alert version depending on the faction you're playing as. As a side-effect you can now see a Red Alert Repair Facility in a GDI base for example and it was also necessary to make Nod able to build the Repair Facility as well.
  • It turns out that the King of the Hill mode wasn't properly playable because the timer only functioned when playing as Allies. This has now been fixed, so if you've tried this game mode before and it didn't work, please give it another shot.
  • Because of a small error in the launcher's code, Soviet would never be picked whenever you selected Random as your faction; this has now been fixed.
  • Capturing construction yards or refineries of other factions should no longer make un-clickable grey icons appear on the sidebar.
  • You can no longer play as Allies or Soviet in Classic mode; you can still select them, but this will now make you start as either GDI or Nod with a Red Alert sidebar; the Red Alert factions have a huge unfair advantage in classic mode after all. This is a temporary solution until the option to select the Red Alert factions is completely removed whenever classic mode has been selected.
  • The multiplayer map "Perilous Islands" has been added, which can be seen in the image below. This map is unique in the sense that you purely need to rely on ships and aircraft in order to win the match and also capturing islands in order to boost your economy. The AI will be a tough opponent on this map as well.

You can read the full change log right here. The download can is available by following this link.

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