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Another Playtest Build of OpenRA is Available

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Following the release of last week’s playtest version of OpenRA, a third and final playtest has been made available today in preparation for the stable Halloween release next weekend. Development over the last week has been focused on tidying up loose ends, such as....



  • An overhauled observer/replay sidebar for the Red Alert mod.
  • An improved (and hopefully more robust) crash-detection mechanism.
  • Improved memory usage over the previous playtests.
  • Further improvements to the new Lua API, and the removal of the old API.
  • Further improvements to the packaged single-player missions.
  • Additional minor polish improvements and bug fixes.

Visit the OpenRA for the download.

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