Sonic 294 Posted April 6, 2015 In less than week, and just time for the remains of the Easter break. Another playest build of OpenRA has been released. This new playtest addresses most of the issues that have been reported. In particular, these are... The balancing in the Red Alert mod, while not finalized, has received some more touch-ups. Quite a number of crashes and other oddities have been fixed. The overly enthusiastic “Enemies approaching” warning has been removed from both Red Alert and Dune 2000. Even more performance improvements have been made. Read the full changelog for more details on the playtest changes and bugfixes. Visit the OpenRA site for the download. Share this post Link to post
Gben 20 Posted April 7, 2015 “Enemies approaching”... hmm I didn't get a chance to play the previous few builds - so I never saw that it game. It would be a fun addition if you could control the critical mass... is X units where approaching Y co-ordinates that issue warning. That could've been fun. Share this post Link to post