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OpenRA Summer 2015 Release Now Available

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Well its winter in this part of the world, but that doesn't mean you can't start your off summer with a latest stable release of OpenRA. The big feature of this release is of course the long-awaited in-game map editor. For the first time ever, OpenRA offers a map editing ability for all all mods, on all supported operating systems. The new map editor offers the following benefits and features:

  • Fully cross-platform, just like the game itself. Finally, a map editor for OS X!
  • Truly WYSIWYG. It uses the game renderer, so there are no more rendering glitches.
  • Support for all mods. The legacy editor did not support Dune 2000 properly, and Tiberian Sun not at all.

Other minor additions include:

  • The Dune 2000 mod has gained building upgrades, and now matches the original game’s tech tree.
  • A total of six single-player missions have been added to the Tiberian Dawn mod. Enjoy!
  • The “Team health colors” option now provides a better distinction between your own and allied units.
  • Support powers can now be activated using configurable hotkeys.
  • A “quick placement” mode has been added which will automatically pick up a completed building for placement when the player selects the corresponding production tab.

Full details about this release can be found here. Visit the OpenRA site for the download.

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