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Muhammad Ali

SHP Remap rewrite?

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Is there any way in the code to disable an SHP's remap to make it one color regardless of player choice or must this be done manually in SHP builder and have Rempable=no?

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According to ModEnc:


Remapable has no effect in either Red Alert 2 or Yuri's Revenge (as demonstrated by its inclusion in the Tesla Coil's art entry). It is always treated as if it is set to "yes". This is most likely just a simplification of logic; if something doesn't use remapping, it just won't use the remap colors.

You could just restrict your palette to use non-remapping colours only, and make the shp with just those?

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Okay, thanks, I'll try that


EDIT: Please excuse my failure to post in the right place

Edited by Muhammad Ali

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