Miki 1 Posted September 23, 2017 For example, I want to make the infantry units (GDI riflemen, Nod militants, etc...) to be able to attack air units (like GDI orca, Nod venom...) in Kane's Wrath. What should I look for? Where can I edit the statistic that changes what kind of units can the unit attack? Share this post Link to post
Stygs 25 Posted September 23, 2017 The weapons usually has an AntiMask setting (if it doesnt, it defaults to anti ground). If you want them to attack both air and ground, just use AntiMask="ANTI_GROUND ANTI_AIRBORNE_VEHICLE ANTI_AIRBORNE_INFANTRY"> Share this post Link to post