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Plokite_Wolf

Throwback Thursday for 16th November

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In today's Throwback Thursday, we feature the unit with possibly the biggest drawback in a C&C game - General Townes' Laser Tank from Generals: Zero Hour. This modification of the standard Crusader Tank was armed with a more powerful laser cannon, but not only did each Laser Tank drain 1 unit of power, they would all completely deactivate once the power of their owner's base went down, much like Robot Tanks from Yuri's Revenge. Considering this is Townes' only front line vehicle apart from the ever-present Humvee, players seem to be discouraged from massing Laser Tanks. The unofficial 1.06 patch prevents them from shutting down in low power situations, but retains their power requirement.

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.

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