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Nmenth

Nmenth's Research Lab: Super-Heavy Tanks

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It is the first Monday of July, so it is time for another article from Nmenth's Research Lab. This month, we will examine the iconic Super-Heavy Tanks of Command & Conquer and see how they compare with reality.

A new technology will be explored in Nmenth's Research Lab on the first Monday of every month. Return next month on the 6th when I take a closer look at Cryogenics.

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how about giving Superheavy tanks Electromagnetic Reactive armor(that's at least more powerful than one used on Main battle tanks)?

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It doesn't really matter what you add onto it, it is still better to not be hit at all than to take a hit and survive. Super-heavy tanks should always be expected to have higher durability than a regular tank, but what good is double the protection when you're attracting ten times the firepower?

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19 hours ago, Nmenth said:

It doesn't really matter what you add onto it, it is still better to not be hit at all than to take a hit and survive. Super-heavy tanks should always be expected to have higher durability than a regular tank, but what good is double the protection when you're attracting ten times the firepower?

anyway, what do you think about Graviton Weaponry(it's work by exploits square-cube law)?

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I don't see how this is still relevant to the article.

I am also unsure how a graviton weapon would exploit the square-cube law. I suspect you are pulling this from some specific fictional universe I am not familiar with which, in turn, pulled it from somewhere the sun doesn't shine.

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I know, but it was the same tank as the Tiberian Dawn tank lore-wise, and unbuildable by the player mechanic-wise, so I did not think it was worth mentioning.

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