Jump to content
Sign in to follow this  
TheBlackHandElite

Tiberian Sun - editing explosion radius (TibEd)

Recommended Posts

So I'm pretty satisfied with the capabilities of TibEd. Although I'm still learning and there are a lot of things I don't quite know about.

I stumbled upon a 'problem' though: So I want to make an explosion radius larger from a weapon, for instance let's say the impact explosion of a Orca Bomber shell.

I found in the -Warheads- section there is this factor 'Spread' to be modified. No matter how large the number I fill in this parameter, the effect is always the same. the explosion radius still is exactly the same. So my question is, where can I modify a weapons or warheads explosion radius (and I mean the damage radius).

I have a few other questions as well: 1) I made a base defence (artillery, so it lobs its shells), but nothing happens when I adjust the speed of the projectile (weapon speed), the speed from the projectile is afaik still the same. I want to make it go slower, so that there's a big time delay between firing and impact.

and last question 2) Is there any way to make my own explosion (animation) in Tiberian Sun?

Thanks in advance, TheBlackHandElite

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×