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commanderKW

Building Infiltrator

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Does anyone know how to make the "InfiltratorContain" behavior to work?

<InfiltratorContain id="0xE2BE8598" ImmediatelyEnabled="true" Duration="10s" Effect="DISABLE">
<CanEnterFilter>
 <IncludeThing>NODShadowSquad</IncludeThing>
 <IncludeThing>NODShadow</IncludeThing>
 </CanEnterFilter>
 </InfiltratorContain>

I tried by adding the above code to the GDIPowerPlant's Behaviors, but the shadow team still cannot enter the building

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<CanEnterFilter Rule="NONE">
 <IncludeThing>NODShadowSquad</IncludeThing>
 <IncludeThing>NODShadow</IncludeThing>
 </CanEnterFilter>

Try this for the 'CanEnterFilter'.

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Ok, I fixed it: you have to make the NODShadowMachinePistol ignore buildings

Thanks anyways

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