Plok 320 Posted June 22, 2020 Today, the first patch for Command & Conquer: Remastered Collection is planned to go live. The changelog is quite long, but here is our summary: Performance issues will be resolved by loading everything before the match launches, which will prolong loading times but should reduce stuttering in the middle of the game Private (passworded) game lobbies are now available Muting players in chat enabled Overwriting existing saved games now possible Random faction choices available in custom matches Deploy hotkey now universal to all units with such a function Manual saving in custom missions enabled Tweaked balancing of the Hard difficulty mode in Tiberian Dawn Fixed bug that changed the difficulty of the mission after reloading Nod Cargo Planes no longer destructible Mission-specific fixes Various mismatching tile fixes on maps Map pool adjustments Tweaks to mod menu Jukebox now available in the main menu To read the full changelog, click here. 1 Share this post Link to post
Plok 320 Posted June 22, 2020 From my experience, the performance is definitely smoother. Share this post Link to post
Cygnus X-1 12 Posted July 15, 2020 Noticed a few tweaks too here and there. The little things .... It's almost as if the dev team cares Share this post Link to post