product1 0 Posted June 14, 2005 Is here anyone know how can i make my nuclear missile to touch the air explode and not touch the ground :roll: Share this post Link to post
Doctor Destiny 41 Posted June 22, 2005 Is here anyone know how can i make my nuclear missile to touch the air explode and not touch the ground :roll: Say that again but in English, kthx. Share this post Link to post
Guest Rabbit Posted July 11, 2005 He is asking if you can make it blow up in the air... Share this post Link to post
alleylee 0 Posted August 1, 2005 umm... let me think... can't think... brain is dead... and i don't think it is possible... it sounds like an airburst weapon... Share this post Link to post
Guest Rabbit Posted August 1, 2005 somebody posted the airburst INI (i think it was fenring) in a forum from months ago in the editing discussion. Here is the link Airburst Just change the airburst settings to have little mini nukes! Share this post Link to post
alleylee 0 Posted August 2, 2005 but can you control the number of shrapnels (not the shrapnels in the game... the shards from the explosion)? Share this post Link to post
Wildshield 0 Posted August 2, 2005 After the explosion no you can't. You can set the speed and range of the shards to move/effect other units in the Area of Effect. So you could have an airburst weapon explode above a target. Then layout shrapnel projectiles after the explosion. Then they explode into smaller projectiles from impact. Share this post Link to post
alleylee 0 Posted August 2, 2005 ahh... thought so... airburst kind of sucks then... Share this post Link to post
Doctor Destiny 41 Posted August 3, 2005 You can change how many 'shards' appear from an airbursted weapon. <_< Share this post Link to post
alleylee 0 Posted August 15, 2005 nope.... you can't... played around with the cluster... doesn't work... cluster now is just an indicator how much times the Warhead will explode... assuming it's not airburst... Share this post Link to post
shawn 0 Posted August 15, 2005 what the heck are you talking about? It`s eaasy to change the number of cluster pieces! (i`m guessing you are talking about ts) you just change Cluster= to let`s say... 30. (just joking. that would slow the game down like crazy) But make sure you have an airburst weapon, and if that`s new, be sure to give it so an unbuildable unit/inf. Share this post Link to post
Guest Rabbit Posted August 15, 2005 Nope, It wouldn't slow the game down like crazy. I've tried it by making the grand cannon have 100 clusters, and it was fine. Share this post Link to post
Doctor Destiny 41 Posted August 15, 2005 nope.... you can't... played around with the cluster... doesn't work... cluster now is just an indicator how much times the Warhead will explode... assuming it's not airburst... Cluster only works work with airburst. <_< Besides, I have better methods for shard weapons anyway. Share this post Link to post
alleylee 0 Posted August 24, 2005 i thought it did other stuff... meh... let me try again.. Share this post Link to post
Guest Rabbit Posted August 24, 2005 Cluster only works work with airburst. <_< Besides, I have better methods for shard weapons anyway. Yeah, maybe I was thinking of shards... not clusters... or something.... Share this post Link to post