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Doctor Destiny

RA2: The Generals

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This is for multiplay, and the idea is to focus on the generals instead of other things.

 

^ What he said dude.

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Well, I'll have matching cameos of course. :haha:

 

Aside from additonal buildings and extra crap, probably not. This mod will be full enough with all of the changes and unit modifications and replacements going in. Believe me, there will be MORE than enough to keep everyone busy.

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Of course, no hope for a Beta version anytime soon, right? :wink:

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Depends on how I feel. I really want to get crackin on this mod so it could be only a month after I get going on it.

 

Sucks is my testing is limited to "The Alamo." >_>

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Why's that? The Rock patch still giving you grief again?

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Yes and no. It works flawlessly but my YR closes without an error most of the time. "The Alamo" seems to be the oinly bugfree map I can use, which sucks cause I can't play my creation. :(

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Maybe your YR just hates you because you mod it too much? :wink: :P

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All the info will be right here. I'll have a site eventually but it may take some time before I complete it.

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Is your game possibly crashing due to terrain editing ? Or have you not started that yet :?

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No. It's just my computer being stupid. I'll be getting some new RAM and putting this thing up to 512 so maybe that will alleviate the problems.

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I thought someone as prestegious as yourself would have at least a 512 by now...guess I was wrong.

 

I have 768, but thats a random fact. :wink:

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and it still runs. Thats a good sign (I hope anyway)

 

Our faimly computer downstairs still has a Pentium II :lol:

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Damn, I thought I was in deep s***, I'm using Pentium III....

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you are if you want to play online ZH with 8 people and you are hosting :wink:

 

i recomend one of Athlons processors, or a Pentium 4 (which isnt really bad, despit what people seem to think. Although there is better)

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