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Yuri in training

Is there a way to import your own voxels using TibEd?

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Don't remember if that had something to do with the file bag. But when I did use the program I didn't import any graphics and they worked fine in the game. I just made sure the unit's stats were fine in both general and art rules.

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You can put the files into the filebag, or you can (just) put them in the game folder. And use them in the game files, like Stinger says.

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