rEdaSbLood 1 Posted December 2, 2005 yes RUSH almost always wins just because of the fact that FIRST COME FIRST SERVE. but scud storm and all of that are a waste...RUSH..FAIL THE 1ST TIME THEN RUSH SMARTER lol =] blah Share this post Link to post
VampireA05 0 Posted December 2, 2005 take it like this... playing on Twilight Flame map & 1-on-1 match... sure a lot of cash. yeah, i do mean 7 scud storm... the way we play, especially using GLA, we dont use all type of units. example, using scorpions & quads most of the time. build a lot of workers & spread 'em out across the map... even my opponent send in the tanks, he'll can build 2 scuds at a time. Share this post Link to post
F15pilotX 4 Posted December 14, 2005 then try scud lanchers guarded by quad cannons and scorpions :wink: Share this post Link to post
VampireA05 0 Posted December 15, 2005 people got ways to counter any attack... nah...i won the match anyhow.... hey, ever try load your combat chinnok with MDs & snipers then steal supplies from you opponent? not only you steal supply from their warehouse, you can kill their worker (chinnok, truck & GLa worker) along the way. just make sure you dont meet any AAs there.. its really bother them when they see their supplies being stolen. few bucks short... Share this post Link to post
F15pilotX 4 Posted December 15, 2005 Acutally, I use those to annoy them greatly :arrow: Get 4 pathfinders to level 3, then split up 12 MDs and the 4 PF's into to CCs evenly It is very annoying to any approaching army, especially if you've taken out or they don't have AA Share this post Link to post
VampireA05 0 Posted December 16, 2005 haha... yeah..sometimes, winning isnt everything... love to annoy them... well, that chinnok combo really good to finish up your opponent cos airforce dont have tanks & aircraft need to reload evey now & then Share this post Link to post
F15pilotX 4 Posted December 17, 2005 Haha, I just finished playing some hard computers on ZH, and destroyed 2 bases w/15 commanches....however, my allies SUCKED, so I had to defend them...of course, while I was away destroyed my enemies, my allies get destroyed and my base gets attacked; however, I beat off them attackers w/my command center having yellow health, and what do they do but cheapshot me w/a fuel air bomb INFURIATING Share this post Link to post
VampireA05 0 Posted December 19, 2005 i played random opponents, up to 3-4 at one time.... geeeshh..what a hard time, especially you face 2 SW gens... almost toast my butt. yo..sorry for the late reply, been rough sea & cant back to quaters.. i've been thinking when infantry capture oil derrick, it just operate on its own. where's the pipeline goes?? haha its completely different. i hope the offshore platform would operate like it & i dont need to suffer sea sick & bad weather.. Share this post Link to post
F15pilotX 4 Posted December 21, 2005 The infantry are convincing the rig's crew to join your side :wink: Share this post Link to post
VampireA05 0 Posted December 21, 2005 what those infantry have to offer them? porn dvd? GLA's leader surely at uproar.. Share this post Link to post
F15pilotX 4 Posted December 22, 2005 :roll: anyway.....Particle cannons seem like a waste of money to me....you could outfit an airfield w/4 king raptors instead; or 4 tomahawks, etc. Share this post Link to post
Acerz492 1 Posted December 22, 2005 Hmm, money-wise, yes you're right. But what's the harm in combining the King Raptors and the Particle Cannon for a two-pronged mini-assault? Or, if you're skilled enough, a three-pronged attack? Share this post Link to post
F15pilotX 4 Posted December 22, 2005 What you're saying reminds me what I really want back in future C&Cs: the waypoint system....that is SO nice 'cause then I only have to concentrate on aircraft instead of ordering all your units separately Share this post Link to post
Acerz492 1 Posted December 23, 2005 Eh, I hardly use the waypoints. Generals and Zero Hour does have a waypoint system. If you don't know how to use it, then that's what the manual is for. Share this post Link to post
GeneralZ 0 Posted December 23, 2005 or just clicking every button to see what it does :lol: ...alt is waypoint Share this post Link to post
Mr_Lee_ 0 Posted December 26, 2005 Handy for scout patrols on big maps, great for patrolling bases when defending against infatry/tank generals powers. They're also ok for grand assaults, but I find micromanagement makes them really obselete. Share this post Link to post
Cygnus X-1 12 Posted December 29, 2005 1 Aurora with 4 waypoints at map corners makes a great scout make sure its loaded, and not an attack move waypoint :wink: Share this post Link to post
Mr_Lee_ 0 Posted January 3, 2006 Do you not think a $2000 scout is a bit much? Share this post Link to post
Acerz492 1 Posted January 3, 2006 Scout Drones are far more useful. You know. Because they 'Scout'. >_> Share this post Link to post
Mr_Lee_ 0 Posted January 3, 2006 Cheaper too. Their ability to reveal stealth is also invaluable. Share this post Link to post
Cygnus X-1 12 Posted January 3, 2006 true, so is thier ability to get shot down using the arora is a way to keep tabs on whats going on in thier base, and its annoying (the other person) to have AA shooting at a passing aurora every 30 seconds. And auroras are $2500 not $2000 Share this post Link to post
Guest MadBadger Posted January 3, 2006 GPS is even cheeper and it reveals Mind you the GLA sabature is a bloody good unit...... Game i had tonight I got 5 into a Laser gens base hid them near power plants. He drives up to my base with about 30 laser tanks. I send out 3 battle busses he lafs at me I shut his power down he swears alot as my busses rip his nice shiny tanks apart. he builds millions of power plants. he does it again...... but the sabatures were great i climbed cliffs witht them and as there stealthed w/ no weapon they dont attack so i spread them out and hey presto. GLA base reveal Share this post Link to post
F15pilotX 4 Posted January 3, 2006 Dang, Badger, that's pwnage or just clicking every button to see what it does Laughing ...alt is waypointI know that, but last time I tried to use it, it was a lot harder :? mabye not now, but then it was 1 Aurora with 4 waypoints at map corners makes a great scout make sure its loaded, and not an attack move waypoint :wink: That's a great way, considering you'll never get hit :lol: Share this post Link to post
Guest MadBadger Posted January 3, 2006 hrmmmm think im gona have to uplad the replay sometime.... It was a bloody good game bout 2-3 hours long it was 2 USA (laser & Air) Vs me as vanila GLA they had most of the map i only had one of the corner spots on defcon 6..... and i still pwned there attacks without bunkering rushing my Quads from one side of my base to the other i had about 6 wars just making quads non stop for about an hour...... ahhh how i won it is by being a bastard...... but yall gona have to see the replay Share this post Link to post
Cygnus X-1 12 Posted January 3, 2006 2-3 hour game for you translates to 8-9 hour game for me (crappy graphics card) as for countering sabatourer, just surround US base with sentry drones with guns, and the sabbys get seen and shot easy to do too Share this post Link to post