Thierry 0 Posted June 17, 2006 Using up free space for new units? I doubt a dig-in ability would prevent other units from deploying some other kind of ability. (but then, its been 3 years since I modded RA2 ) Share this post Link to post
Doctor Destiny 40 Posted June 17, 2006 I only have so much space in RA2 for units. There seems to be an object maximum of 102. Adding dig in for your tanks would eat up precious space. Share this post Link to post
Cygnus X-1 12 Posted June 18, 2006 So have them "deploy" into structures. Besides, if you put a unit in the civie building section..... :wink: And yes, it does still work as a Unit. The ever dreaded TibEd does that. Although I have no idea if this helps with the unit cap or not. Share this post Link to post
Doctor Destiny 40 Posted June 18, 2006 I still have to add units to make it unique to his general. It would be a waste of space. Share this post Link to post
Thierry 0 Posted June 18, 2006 Hmmm.... How about an anti-tank sniper? Armed with those goes-through-everything rifles? How about an armor-plated Kirov Share this post Link to post
Inferno 22 Posted June 18, 2006 How about an Iron Tank? Almost invincible, slow, and a not too powerful weapon. And expensive. Share this post Link to post
SSTG 0 Posted January 12, 2007 have the generals tactics changed at all I mean like the nuke general still uses nuke it just the characters have changed to forum members cause I had only one idea that may have already came have been mentioned for a general power just checking though just the general power is a terrorist paradrop for demolition general which just drops terrorists in to a target if terrorists are being used Share this post Link to post
Scorpio XIII 0 Posted April 4, 2007 You got some amazing stuff going here, Fyre, definitely going to play it when it comes out. Share this post Link to post
Cygnus X-1 12 Posted April 11, 2007 have the generals tactics changed at all I mean like the nuke general still uses nuke it just the characters have changed to forum members cause I had only one idea that may have already came have been mentioned for a general power just checking though just the general power is a terrorist paradrop for demolition general which just drops terrorists in to a target if terrorists are being used Interesting idea, but if you're going to drop terrorists out of a plane, you may as well drop bombs out of a plane. Thats actually not too hard to do either :wink: Share this post Link to post