gammyleg 0 Posted May 15, 2006 Thanks Kiwi. Edit: Got to that site before, when I try to download it... "The requested URL /utilities/XCC_Mixer.zip was not found on this server." Download XCC Utilities (as opposed to XCC Mixer) - http://xccu.sourceforge.net/utilities/XCC_Utilities.exe Share this post Link to post
Inferno 22 Posted May 15, 2006 On TFD it don't have that vqa. Sure it did, its in TDs Movies.mix. Screenshot goodness: Thanks, I was too lazy to check that out. Looks cool! Share this post Link to post
PolterGeist 0 Posted May 15, 2006 Awesome they sure do look cool in all there 3D glory =D!; I vote for blue tibarium as well, it was worth more, fun to expload in enemies bases. Also i'm ubsessed with the new tibarium evelutions going on threwout the universes time lines, from viceroids to floating killing machines i love it all =). Also Red Tib' coming in to the picture would be a nice thing to see sence it's been such a long time; I do however think "Red Zones" Is just a way for GDI to declare how livable it is "Red,Yellow,Blue" Has been our colores for alerts/Statuses and such for years. Share this post Link to post
matthy 0 Posted May 16, 2006 i hope they will stay away with those dump supplies :lol: that was the stupidis idea ever xD Share this post Link to post
TheBlackOut 6 Posted May 16, 2006 i hope they will stay away with those dump supplies :lol: that was the stupidis idea ever xD You do know what the tiberium series is based on, don't you? I don't wanna see anymore kinds of tiberium, green and blue, thx. Share this post Link to post
PolterGeist 0 Posted May 17, 2006 You know.. Green and Blue is perfect for the colors of the founa "SP?". But i would like to see new creatures that come from the tibarium paracite of earth. Share this post Link to post
jacg123 0 Posted June 19, 2006 i would like to see more kinds of tiberum, but espically more mutations like trees that attack or something like a giant venus flytrap Share this post Link to post
Inferno 22 Posted June 20, 2006 i would like to see more kinds of tiberum, but espically more mutations like trees that attack or something like a giant venus flytrap That wasn't serious.... was it? Share this post Link to post
Guest MadBadger Posted June 20, 2006 Awesome they sure do look cool in all there 3D glory =D!; I vote for blue tibarium as well, it was worth more, fun to expload in enemies bases. Also i'm ubsessed with the new tibarium evelutions going on threwout the universes time lines, from viceroids to floating killing machines i love it all =). Also Red Tib' coming in to the picture would be a nice thing to see sence it's been such a long time; I do however think "Red Zones" Is just a way for GDI to declare how livable it is "Red,Yellow,Blue" Has been our colores for alerts/Statuses and such for years. Opening my book..... nope still can't work it out i hope they will stay away with those dump supplies that was the stupidis idea ever xD OMFG!!! Quick someone take him outside before I rip of my left arm and beat him to death with it!!!!! Yeah... Blue & Green TB ok..... maybe Black... like uber TB can't be passed/used like in the Red zones. Vienholes!!!! how else you get chem missiles? Also al the other mutant thingys! and new ones..... Share this post Link to post
F15pilotX 4 Posted June 26, 2006 ot;i hope they will stay away with those dump supplies that was the stupidis idea ever xD OMFG!!! Quick someone take him outside before I rip of my left arm and beat him to death with it!!!!! and why is that frustrating to you??? :? :lol: Share this post Link to post
Guest MadBadger Posted June 28, 2006 well apart from the fact you can't quote properly He mentioned Supplys which is Generals.... Generals has NOTHING to do with CnC. we all Know its Tiberium.... so mentioning supplys is really really really reallt etc etc..... Stupid Share this post Link to post
Renegangsta 0 Posted June 29, 2006 how about transparent tiberium like diamonds Share this post Link to post
WhOIsInTeResTed InMyNaMe? 0 Posted June 29, 2006 how about transparent tiberium like diamonds Fake tiberium..... Share this post Link to post
F15pilotX 4 Posted June 29, 2006 well apart from the fact you can't quote properly He mentioned Supplys which is Generals.... Generals has NOTHING to do with CnC. we all Know its Tiberium.... so mentioning supplys is really really really reallt etc etc..... Stupid ah :lol:....anyway, I fixed the quote....I didn't realize how screwed up that was :oops: Share this post Link to post
WolFY 0 Posted June 30, 2006 I like blue tib. It added more value to defending your harvesters when they had to travel longer distances. It could also be used as a weapon too which added a new twist. I want them to keep it, but if they don't then someone is bound to mod the game and add it. In previous games, we have seen demolished cities, ruined villeges and have been told about the effects of tib. But we have not seen the effects of tib first hand. When you put troops onto tib fields, over time they turn into viceroids. That's it. What I'd like to see is, tib have effect on troop morale/health. For example, the closer and longer your troops stay in a tib infected areas, the more weary it daunts on them. Have them lose accuracy, have them feel sick and slowly pass out and eventually die. Have them complain and refuse your orders if things get real bad for them or better yet, have them beg you to change your orders when you command them. An example, your commanding a squad of troops, your scouting in a nod base area and it's heavily infested with tib and tib gas. They're wearing suits and breathing masks etc but those devices are at the limit of what air they can clean. Your troops are feeling weak and their accuracy is dwindling. Your order them to go into a ravine with heavy tib concentration. They stand there for a moment and say something like "are you sure, sir?" then start walking in, they get a little ways in there and stop then say "sir, I don't wanna do this, I'm hurting!" ... Now you have a choice, be like G.D.I and don't risk their lives over a Nod tib base, or be like Nod force them to go through with it. I know this little scenario is wishful thinking for a game but it shows me how bad tib can really daunt on someone, shows how it can effect someone. Gives you a choice to be good or bad. In TS/FS, tib was just something to be avoided by troops. That's it. *Sigh* it would be cool like that. Share this post Link to post
Inferno 22 Posted June 30, 2006 I like blue tib. It added more value to defending your harvesters when they had to travel longer distances. It could also be used as a weapon too which added a new twist. I want them to keep it, but if they don't then someone is bound to mod the game and add it. In previous games, we have seen demolished cities, ruined villeges and have been told about the effects of tib. But we have not seen the effects of tib first hand. When you put troops onto tib fields, over time they turn into viceroids. That's it. What I'd like to see is, tib have effect on troop morale/health. For example, the closer and longer your troops stay in a tib infected areas, the more weary it daunts on them. Have them lose accuracy, have them feel sick and slowly pass out and eventually die. Have them complain and refuse your orders if things get real bad for them or better yet, have them beg you to change your orders when you command them. An example, your commanding a squad of troops, your scouting in a nod base area and it's heavily infested with tib and tib gas. They're wearing suits and breathing masks etc but those devices are at the limit of what air they can clean. Your troops are feeling weak and their accuracy is dwindling. Your order them to go into a ravine with heavy tib concentration. They stand there for a moment and say something like "are you sure, sir?" then start walking in, they get a little ways in there and stop then say "sir, I don't wanna do this, I'm hurting!" ... Now you have a choice, be like G.D.I and don't risk their lives over a Nod tib base, or be like Nod force them to go through with it. I know this little scenario is wishful thinking for a game but it shows me how bad tib can really daunt on someone, shows how it can effect someone. Gives you a choice to be good or bad. In TS/FS, tib was just something to be avoided by troops. That's it. *Sigh* it would be cool like that. Great idea! And the moral of normal units should also rise if, for example, an elite unit is around. Share this post Link to post
WhOIsInTeResTed InMyNaMe? 0 Posted June 30, 2006 Units with moral? I think that its not new, but a great idea Share this post Link to post
Guest MadBadger Posted June 30, 2006 Unfortunatly its just not cricket....... well CnC That Moral Idear is just too long winded for a CnC game...... lets just keep it at, Inf Units Die in TB can keep the whole horde bonus and Heath bonus thing.... thats about it..... Don't need it getting too complex now Share this post Link to post
WhOIsInTeResTed InMyNaMe? 0 Posted June 30, 2006 So whats about the blue tiberium (good idea for me, and an old one for sure) Share this post Link to post
Guest MadBadger Posted June 30, 2006 So whats about the blue tiberium (good idea for me, and an old one for sure) Acctually crap idea from you.... If you had bothered to read the release earlier you would see that Blue TB isn't going to be in the new one (maybe other colours thou) Share this post Link to post
WhOIsInTeResTed InMyNaMe? 0 Posted June 30, 2006 Acctually crap idea from you.... Its not my idea, idiot......... good idea for me I didnt know that they wont put blue tiberium, but anyway we are just posting ideas... Share this post Link to post
Guest MadBadger Posted June 30, 2006 Its not my idea, idiot......... good idea for meI didnt know that they wont put blue tiberium, but anyway we are just posting ideas... TBH 'Good Idea for me' generaly means you thought of the idea of it being in CnC3 :tired: Use your natural language from now on.... I'm sure we can get more sense out of BabelFish (same applies to me but BF don't translate Bageric) Share this post Link to post
WhOIsInTeResTed InMyNaMe? 0 Posted June 30, 2006 Ok. So if its not a good idea for you, why did you attack at me instead of posting why is not a good idea for you? (you are very agressive) Share this post Link to post