Guest Posted September 18, 2003 I just discovered TibEd, and i started out with Tibsun Firestorm, trying to make the mutants playable. This allmost worked; i had all the units I wanted edited well without deleting any original GDI/Nod units, had MUTANTS selectable as players, and had all the buildings you needed to properly play tibsun edited for them. When i started a game, all i saw, were a couple of grey units, a few mutant cyborgs and normal infantry... And i couldnt control them! I switched multiplay-mutant passive- to false, and still the same!! how can i get to start with an MCV, and some units, that i can move and fully control? plz help me! Share this post Link to post
Koen 2 Posted September 18, 2003 That's a very complicated operation; you need to add an entire new side from scratch; you cannot activate the mutants. There are some guides floating around the net but rest assured it is very hard. Share this post Link to post
Guest GeneralPenis Posted May 22, 2004 I'm experiencing quite similar problem, now, I guess (and this is just a guess) you could just copy all files from existing armies, and Change them here, and there until they become what you want them to be, making own construction yard, etc is quite easy, but it's the starting conditions that are bugging me, if you could please tell us how to at least put an MCV up there we'd be most grateful. If necessary, you could post it in Dutch and I'll happily translate it into English for future readers of this thread. Yours, Christiaan. [email protected] P.S. Thank you for Tibed, it is a god's send! Share this post Link to post
Doctor Destiny 40 Posted May 22, 2004 Have this nice link. http://members.aol.com/ztxjim/editingd.htm Share this post Link to post
Guest GeneralPenis Posted May 22, 2004 I will visit the site and see if I can get any further with it (Which I probably will). Thank you very much! Yours, Christiaan. Share this post Link to post
Guest GeneralPenis Posted May 22, 2004 Nope, The MCV still won't show... There are also a few things I couldn't find, such as step 2, and the numbers replaced by xxx in the tutorial (Step 5,6,7). Share this post Link to post
Doctor Destiny 40 Posted May 23, 2004 You have to add the MCV to the BaseUnit= list. Share this post Link to post
Guest GeneralPenis Posted May 23, 2004 I DID add it to the list where all the other vehicles are. Share this post Link to post
Doctor Destiny 40 Posted May 24, 2004 But did you add it to BaseUnit=? If not, then ADD IT! Share this post Link to post
Guest GeneralPenis Posted May 24, 2004 I did, but it still won't work... http://members.aol.com/ztxjim/editingd.htm <I need help with step 2, I can't find the 0=Nod 1=GDI 2=Neutral 3=Special Part... Share this post Link to post
Guest GeneralPenis Posted May 24, 2004 Nevermind, I found it, I decided to give up on Tibed and just open the rules.ini file and change it manually. And, it worked Turns out my army was number 4 on the list... I changed it to number 2 and it's working fine now, thank you all for your help. Yours, Christiaan. Share this post Link to post
Guest GeneralPenis Posted May 24, 2004 Oh boy, guess what? New problem! My buildings won't show in the build list (In game). Share this post Link to post
Doctor Destiny 40 Posted May 24, 2004 Did you add them to the [structureTypes] list? Share this post Link to post
Guest GeneralPenis Posted May 25, 2004 That I did, if you mean building type list, but Tibed does that automatically... Anyway, I made the pavement buildable without needing a barracks first, and I changed it to be buildable by GDI,NOD, and REBELS (My third side). For some reason I can only build pavement... Share this post Link to post
Guest GeneralPenis Posted May 26, 2004 Ah, I found it, the only way it'll let me build anything is if I change owner to each of the sides, for instance, my REBARAY - Rebel Sensor Array (Radar and sensor array combined) had to be owned by GDI,NOD,and REB Share this post Link to post
General immeyourenot 0 Posted June 2, 2004 I have had lots of similar problems adding my third side (the Forgotten) to Tib Sun - Firestorm. I load it up after selcting The Forgotten as a side & then i start out with loads of GDI stuff & an MCV which doesn't quite work. When i turn it into a ConYard i can build GDI stuff??!! Plus when I stick to building the Forgotten stuff, it doesnt work... I build a forgotten radar, but i can't build the stuff that prereqs is RADAR. Its all so annoying. KANE LIVES Share this post Link to post
Tree 0 Posted June 2, 2004 KANE LIVES I thought it was YURI LIVES. But on this one I agree with you Share this post Link to post
General immeyourenot 0 Posted June 2, 2004 AH HA! We agree on something! I also added tons of nod stuff & that does work! KANE MOST DEFINATLY LIVES! Share this post Link to post
Doctor Destiny 40 Posted June 3, 2004 I have had lots of similar problems adding my third side (the Forgotten) to Tib Sun - Firestorm. I load it up after selcting The Forgotten as a side & then i start out with loads of GDI stuff & an MCV which doesn't quite work. When i turn it into a ConYard i can build GDI stuff??!! Plus when I stick to building the Forgotten stuff, it doesnt work... I build a forgotten radar, but i can't build the stuff that prereqs is RADAR. Its all so annoying. KANE LIVES Did you add the new side to the Owner= list on [GACNST]. That will cause problems if you don't. Share this post Link to post
General immeyourenot 0 Posted June 3, 2004 yes Yes YES! I did, I DID *cough*it doesnt works*cough* ARGH MY HEAD IT HURTS! Share this post Link to post
Doctor Destiny 40 Posted June 3, 2004 I've had 7 sides in TS before. It's too easy. Describe your problems in detail, would you? Share this post Link to post
Guest Posted June 4, 2004 I make my team in gret detail, leaaving (i thought) nothing to go wrong. I used the same MCV, silo & refinery as the other side & i DID make sure they belonged to the forgotten as well. When i start a game after picking 'The Forgotten' as a side it shows me the gdi loading screen. After that the game starts & i have EVA as my sidebar. I start with an MCV & some Forgotten units, but i also get a titain or 2 with some other GDI stuff that i dont want. Then when i deploy my MCV i get to build either GDI or forgotten power plant, whats up with that? I then build the Forgotten PP & i get power etc but it wont let me build anything with POWER as a prerequisite! I have the same problems with things that require FACT, BARRACKS, TECH etc. Only the things that have forgotten buildings as a prerequisite i can build, this applies to units too! If you could help me i would greatly appreciate it! Share this post Link to post
Doctor Destiny 40 Posted June 5, 2004 Hmm, send me your rules file and I'll find the problem. It seems too basic. Wait, did you add the Forgotten structures to the PowerPrerequisite=, Barracks, Factory, Tech, etc. Add the Forgotten stuff there and see what happens. Also, make sure the Forgotten own only Forgotten units/structures. Share this post Link to post
Guest Posted June 5, 2004 If its easy TS modding you want then go here and download this.... http://freespace.virgin.net/steve.childs/se2k/dl.htm#re98dl Share this post Link to post
Doctor Destiny 40 Posted June 6, 2004 SunEdit won't help in this case. He's adding a new side. That's not simple and SE2K can't handle that. Share this post Link to post