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KyleBrogan

Didn't ANYBODY like Generals?

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I know I might be posting this in the wrong place, but I couldn't find anywhere more appropriate.

 

The more I go around these sites, the more I hear gripes and complaints about Generals. Problems with a lack of storyline, problems with EA, and problems with any facet they can find that might have some kind of glitch that another complaint can come from.

 

Am I the only one who thinks it's a great game? I loved Zero Hour, and I still enjoy playing it. One of the things that caught my eye about Command and Conquer 3 is the very Generals-esque style of the visuals and apparently the gameplay as well. (I don't know yet, haven't played that one.)

 

I'm just kind of wondering aloud.

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The problem was with Generals is that it felt rushed, and it was distant from the rest of the C&C saga. In terms of Gameplay it was a truly excellent game. But on the whole storyline front and the execution of the game in General, it was somewhat seen as poorly developed.

 

Many people expected C&C 3, or Red Alert 3. Which in all honesty was what the community at the time wanted, since these were the games that hold a place most warmly in people's hearts.

 

C&C 3 is a game that is anticipated beyond any degree of doubt. The story is huge, monumental and in the case of many people who have been around since 1999, something passionate beyond belief. The story has been going from strength to strength, and at present time has been left on a cliffhanger for the best part of almost 8 years now.

 

Passion, that's what drives this community. Generals was not received with passion, more with disappointment that it wasn't C&C 3 in the first place. Not to mention the shocking fact that C&C 3 has been in the making for 8 years anyway :wink:

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I like Generals and Zero Hour but I feel they just slapped on C&C just to sell it better. Also support, horrible support. I want a god damn patch still. :|

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I find generals fun using the GLA or china but had some issues like the new building stuff with a dozer thing but I was still a noob since generals was the 2nd cnc game I played still found it fun

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King, where'd you find that fact about C&C 3 being in development for 8 years from? O_o

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I personally enjoyed Generals more than some of the other games, mostly because of the 3-D possibilties, the strategy of the game, of course, and the gameplay. I've always been a fan of the C&C Universe, but I guess I had kind of fallen behind on the Red Alert and Tiberium stories by the time that Generals came out, and so I wasn't as bothered by EA's tweaks and changes.

 

Generals, to me, offered something of a pseudo-realistic view of strategy, allowing various styles and techniques that seemed to be lacking on the (pardon the pun) strategy game battlefront.

 

While I realize that many people are inclined towards the other games, I believe that Generals (but more especially Zero Hour) has a huge amount of untapped potential. Generals 2? I'm there.

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There is no question that Generals makes an excellent multiplayer game. From a single player view Generals is just plain old boring snore fest.

 

I firmly believe that EA simply made a multiplayer RTS built around the SAGE engine. Then threw together a bunch of random boring missions for single player. And then slapped the C&C name on it.

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King, where'd you find that fact about C&C 3 being in development for 8 years from? O_o

 

The Petroglyph forums. Ishamel (Adam Isgreen) has said that a lot of concepts for C&C 3 in the Westwood days actually ended up in RA2. And that they were already planning C&C 3 to come out straight after Tiberian Sun. Even though he didn't give any examples of concepts, it's clear to see that this statement is true since EA have used many of the original concepts. Here are a few RA2 units I think were original C&C 3 concepts.

 

Mirage Tank - I can't explain why this unit would be a C&C 3 concept, but it's nature and design suggests it could of been used as a GDI tank to rival Nod's stealth technology.

 

Terror Drone - a design concept now known as the Alien shock trooper in C&C 3. Although they don't do the same, the shape, especially the legs makes this concept rather similar.

 

Kirov - Originally Westwood were just going to chuck the Mig-29 back into the RA universe. But with the Alien Mothership concept, they created the Kirov instead.

 

Chaos Drone - This unit is effectively based upon the Visceroid except on wheels.

Mastermind - Probably a name coincidence alone. But if it's concept is the same (not mind control though) we'll soon find out.

 

Floating Disc - I'm not sure if typical shaped UFOs were supposed to be a C&C 3 concept. But this unit was certainly out of place in YR and could have been put in the expansion to suggest the link between RA2 and the rest of the C&C saga.

 

Weather Control - Self explainitory really, the Alien faction in C&C 3 can wield the power of Ion Storms. This concept is perhaps the most obvious of the lot.

 

I'd imagine there are 101 more concepts I haven't mentioned, since RA2 was going to be C&C 3. That was before Westwood decided that they should create a joint sequel to RA1 & C&C 3 in the form of RA2. Then move onto the 3D C&C 3 that they were originally working on before being acquired by EA.

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wow that actually made sense

 

ooh and i liked generals, not for the SP but for MP with my friends battling it out on selfcreated maps (3 of us vs 2 brutal opponents wich have like 4 times as much money as we have :P)

 

gameplay was good, but the graphics were lame cuz when i closed up on the infantry I just couldn't see ANY detail and

 

PS I used a mod to zoom out more because I didn't liked the max zoom height wich was too low

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I pretty much played the entire series from the beginning and I actually liked Generals. It wasn't C&C or RA3 but it wasn't bad. Single Player sucked but I agree with everyone who said that online was a total blast.

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Floating Disc - I'm not sure if typical shaped UFOs were supposed to be a C&C 3 concept. But this unit was certainly out of place in YR and could have been put in the expansion to suggest the link between RA2 and the rest of the C&C saga.

 

Meh, I always thought it was another level on the whole psycic thing the fact it looked like a 50's UFO....

 

But it does make sense that...

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Am I the only one who thinks it's a great game? I loved Zero Hour, and I still enjoy playing it.

 

no your not im enjoying playing this through a second time and i love playin skirmish on generals/ZH too

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CnC games arent based on realistic thing generals does that.

 

Generals ZH is fun online but for the rest it crap i even didnt ever played the missions :lol:

 

ZH has the best balance of units i think but the superwapoin (also the star weapons) and the recource gather rate isnt fun if a game takes more then 15:00 then the game is about who has the most hackers :(

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It all depends on your preference. Story-buffs like me hated the fact Generals was, in essence, not a true C&C game, but in terms of gameplay, it was very good, to the point I would say it's one of the best multiplayer RTS games ever. But as for singleplayer, it sucked like hell.

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It all depends on your preference. Story-buffs like me hated the fact Generals was, in essence, not a true C&C game, but in terms of gameplay, it was very good, to the point I would say it's one of the best multiplayer RTS games ever. But as for singleplayer, it sucked like hell.

 

i disagree i like the single player

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Yes, the missions were well structured, and yet... They were like overblown multiplayer tutorials with a cheesy story... Especially since it was labeled Command & Conquer, for Christ's sake!

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I found that Generals was quite a good change compared to other CNC games i mean i guess they tried to make it as real as possible with the current affairs at the time like terrorist attacks etc.

 

Its a kinda what if, like an alternate timeline to ours now. I found it quite realistic in many ways with the USA's airforce etc. but one disappointment was that in Zero Hour (which was made perfectly) is that you don't get to challenge ALL the generals or get to BE the boss generals :(

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I tried it a billion times to let it affect me, but wheter i played skirmish or campaigns, i always ended up with a bored face. Some unit and building ideas, however, were wuite nice, so im happy well see some of the concepts back in KW, perhaps then multi will get more attention.

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It's nice to have units that are pretty close to what modern day weapons the U.S. has, except for the particle cannon, of course.

 

I like the Generals edition, it is a good game. In fact, I'm going to play it again, right now.

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Lol, lasers than can destroy entire tanks? Missiles maybe, but not tanks.

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It's a future thing. :wink:

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Particle Cannon may also be available in the future...

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well apart form gererals being somewhat short on the campaign

china for some reason having the hardest end mission its not

that bad. ive seen worse and played like 50 other games before

by EA and they have not worked out.

 

zerohour was a waste of cash the single player missons where way skiped

i can see holes where there could of been more missions lazy EA! ive seen you

dudes do better c'mon.

 

i liked gererals olny because it was way more felixable on the resoure options

 

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