0warfighter0 0 Posted November 18, 2007 Does annyone know how to add RA2 Units/buildings/...to TS? Share this post Link to post
0warfighter0 0 Posted November 18, 2007 and is there a way to add RA units/.....to TS ? Share this post Link to post
Team Black 1 Posted November 19, 2007 Yup. Extract em from RA2, put them in your TS directory, then make enteries for em in the TS rules.ini and art.ini Share this post Link to post
JahSpoR 0 Posted November 19, 2007 No way! it can't be that easy?! :shock: Share this post Link to post
Team Black 1 Posted November 19, 2007 Well, the graphics will be the same - They might not all be able to act like they do in RA2, as logics used in RA2 are not available in TS like, like Prism cannons, battle fortresses, and probably a hundred other things Share this post Link to post
0warfighter0 0 Posted November 20, 2007 Can that be done with RA1 units/.... to TS to ? Because it didn't work with me Share this post Link to post
JahSpoR 0 Posted November 20, 2007 No.. it's a different graphic engine, wich makes it very hard, unless you are good at copy/paste. Then you can take every image and put them together in an animation for TS I believe. Share this post Link to post
Team Black 1 Posted November 21, 2007 You can put RA1 ant TD graphics in TS, Bittah Commander did it in Dawn of the Tiberium Age although they'll only be able to face 8 directions, as opposed to 32 facings in the original engines. Also, the units won't be able to tilt on slopes, since they're not 3D like TS and RA2 voxels. Since Bittah's DTA is all flat terrain, there's no problem with that Share this post Link to post
0warfighter0 0 Posted December 18, 2007 And RA1? you can only export and import the rules ini. what about art ini. ? Share this post Link to post
Koen 2 Posted January 4, 2008 RA1 doesn't have an Art.ini. The graphics settings are hardcoded in the game. Share this post Link to post