Jump to content
Sign in to follow this  
Koen

TibEd 2 alpha 13 released

Recommended Posts

Sure. I work with it a lot. Do you want me to do every aspect. From the unit to the Command buttons and all?

(is it good in WORD 2003 with some screenshots?)

Share this post


Link to post

Well, I've send it to you a few days ago? Did you get it?

Share this post


Link to post

Hey Thierry are you going to place it so we can dl it or are you waiting for koens approval on it?

Share this post


Link to post

Where should I put it? If I'm right its Koen who has to put it somewhere.

I could put it on my website if you want to

:wink:

Share this post


Link to post

That is what i meant. Are you going to post it on your website, or were you waiting for koen to approve it?

Share this post


Link to post

Well, Koen has been gone for a while, so I'll put it on my site today.

Where is KOen??? :?:

Share this post


Link to post

I had a two-week break. I can post your tutorial, but your color scheme with red and green is pretty... interesting :)

I'll try to do it tomorrow.

Share this post


Link to post

That's fine for me :)

The red and green is an old scheme of mine.

I've got a new pc :D and also a new scheme 8)

Share this post


Link to post

So tomorrow would now be ... today. OK, I really shouldn't forget :D

Share this post


Link to post

It's a bit hard on the eyes... but all the images would have to be redone and that's quite some work. I know, I'm lazy :shock: :roll:

Share this post


Link to post

Oh, well

I don't see any complaints :wink:

Oh, And any idea's on adding color change for lasers in the next Alpha Version. (Particle Cannon?) 8)

Share this post


Link to post
Guest The Desperat

i am making a mini mod with tibed2 12 and yesterday i wanted to try making a unit so i downloaded 13 and now i cant launch the mod any help plz :cry: :( :cry:

Share this post


Link to post

That's weird, I have a BIG mod that has almost seen all of the Alpha versions and still works fine.

Maybe you changed something that causes it to crash...

Share this post


Link to post
Guest the desperate

i have changed so that the raptor flyes faster and when i tries to start ERROR

Share this post


Link to post

Make sure that the locomotor isn't changed to much.

Just increase the speed amount a bit

Share this post


Link to post
Guest the desperate

it doesnt work :cry: i give up il have to do it all over again but thx for the help anyway bye

Share this post


Link to post

TibEd does work fine when you start a new mod? Then I geuss you made a change that causes the game to crash. Some times you have to start over, but I use a trick for that.

 

If you're not sure whether or not a change could cause the game to crash then simply do the following.

SImply make the change and export the mod to your game but DON'T save the mod with the new change.

If the game works then you can save it and move on, if it crashes, then you exit TibEd and then TibEd will ask if you want to save the changes to your mod, and then you ofcourse say NO. (make sure that you haven't made a lot of changes as they will then dissapear also if you haven't saved earlier, so make sure that you only will lose the change that you can lose)

This way your mod won't have the change that causes the crash and you can try something else.

I use it a lot.

Share this post


Link to post
Guest the desperate

ok ill try that thx :lol:

Share this post


Link to post

It's a simple way to prevent having to start all over. Of course making a back up is the best thing. :wink:

Share this post


Link to post
Guest Chris_2_Fur1979

Can you put camo netting on buildings? I've tried to, but all i get is incompatible upgrade in game, added the buttons, and sidebar images, but doesn't seem to work, what's missing?

Share this post


Link to post

It also has to show up as a camouflage or cloak/hidden part of the building.

Stinger Sites and Tunnel Networks have this attribute in the list, but other buildings don't. Just look at whats different between a Stinger Site and another building

Share this post


Link to post

The behavior tag for camonetting is not there. You have to add it in manually.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×