Luk3us 63 Posted May 20, 2008 So now that its official that RA3 is getting a more Generals influenced resource system what do you guys think? Incase you are retarded the new system is that, basically there are no Ore fields. But Ore holding facilities around the map, which you build a refinery in front and and a single harvester gets your resources for you. So you can't spazz harvesters and drain fields quickely like you could in C&C3. Share this post Link to post
Mina Synd 0 Posted May 20, 2008 but you could spam harvesters in generals xD either through buying spares or buying more refineries o.O; there is always a way to spam for money XD people will always find a way X3; anyway i think the idea is good o.o less likely to run out of money so fast oo Share this post Link to post
Masked Shah 5 Posted May 20, 2008 Oh if there's a will there's a way... there is a way... *Kicks a worker* I'll get you shoes, when you bastards stop eating them!!! Share this post Link to post
Luk3us 63 Posted May 21, 2008 but you could spam harvesters in generals xD either through buying spares or buying more refineries o.O; there is always a way to spam for money XD people will always find a way X3; anyway i think the idea is good o.o less likely to run out of money so fast oo Well apparently you'll only need the one harvester to gain maximum efficiency. Which was the case in Generals anyway, it was like two helicopters or whatever for the US any more and it slowed things down. Share this post Link to post
Gben 20 Posted May 21, 2008 So now that its official that RA3 is getting a more Generals influenced resource system what do you guys think? Incase you are retarded the new system is that, basically there are no Ore fields. But Ore holding facilities around the map, which you build a refinery in front and and a single harvester gets your resources for you. So you can't spazz harvesters and drain fields quickely like you could in C&C3. i saw what looked like a ZH economy model in the gameplay trailer... but where is the official news? Share this post Link to post
Nmenth 290 Posted May 21, 2008 I kinda like getting more money with an extra or two harvesters. Now, ten refineries and four trucks for each one is a bit extreme like you see happen in C&C 3 games. I only had one real problem with the Generals supply docks though, I hated that they never restored themselves once depleted, if that be the case with RA3 too, well, I guess it'd be disappointing. Share this post Link to post
Gben 20 Posted May 21, 2008 I kinda like getting more money with an extra or two harvesters. Now, ten refineries and four trucks for each one is a bit extreme like you see happen in C&C 3 games. I only had one real problem with the Generals supply docks though, I hated that they never restored themselves once depleted, if that be the case with RA3 too, well, I guess it'd be disappointing. Yeah the lack of replenishment was a pain. Are they going with the ZH secondard income (Internet centres, Supply Drops, Black Markets)??? Share this post Link to post
Luk3us 63 Posted May 21, 2008 (edited) http://www.redalert3.su/russian.html http://cnc3.cc/ http://www.gamereplays.org/redalert3/porta...ils_from_moscow http://www.gamespot.com/pc/strategy/redale...tml?sid=6191239 Lots of details from the Moscow event. CNC3.cc has lots of pretty pictures too. Edited May 21, 2008 by Luk3us Share this post Link to post
Mina Synd 0 Posted May 21, 2008 they'd better have secondary systems otherwise people are gonna end up with no money in long matches o.O; i mean the primary stuff doesn't last forever... normally it takes like, 20 minutes for it all to run out :\ Share this post Link to post
Nmenth 290 Posted May 21, 2008 resources will not be unlimited. The ore mines will eventually run out and will require the player to secure new ore mines on the map in order to continue producing units and structures. That makes me sad I found being forced to set up minor bases all over the maps in Generals, just to secure another supply dock, to be annoying. I don't mind secondary bases, they are indeed fun to create, but I hate being forced into it. Share this post Link to post
Gben 20 Posted May 22, 2008 so RA3 is basically Generals 2??? hmmm... I like the idea of speed boost to the kirovs - the idea is done well. I don't know why they bothered with the current version of the refinery. Why not just cut to the chase and call them oil derricks? Which makes me think that is probably what the sea resource is going to be... some sort of oil drill rig. If the soviets have the general style building animations, and the allies have the C&C3 style pop-up defenses, what different style are the japanese mobile bases going to develop - could it possibly be a UAW hardpoint style? Share this post Link to post
Luk3us 63 Posted May 22, 2008 Moving bases, like they planned to do in C&C3 would be cool. Share this post Link to post
Mina Synd 0 Posted May 22, 2008 who knows what it'll be. imagine lots of different things and it'll probably be the worst idea out of the lot if we're talking EA XD Share this post Link to post
Nmenth 290 Posted May 23, 2008 Maybe MCV style? MBV (Mobile Barracks Vehicle) MWFV (Mobile War Factory Vehicle) MRV (Mobile Refinery Vehicle) ect (et cetera) Actually, maybe the EotRS's whole base is one mobile unit, and buildings are upgrades on top of it. Share this post Link to post
Mina Synd 0 Posted May 23, 2008 now -that- would be awesome especially if the base had a cloaking upgrade XD you could sneak right up behind your enemies base and while they're searching for you, you assault them from behind >:U but i think that's too cool and too advanced for EA xD Share this post Link to post
Luk3us 63 Posted May 23, 2008 Not to mention a little OP if you can just move your entire base, cloaked no less into your enemy's base. Share this post Link to post
Mina Synd 0 Posted May 24, 2008 hella overpowered xD but it would be funny. especially if the base had defences on it XD you'd hear stories and see vidoes of people defeating their enemies with nought but the base XDDD yah... not the best idea. but still funny x3 Share this post Link to post
Icarus 0 Posted June 10, 2008 What if the money is like in generals then empire of the rising sun can move bases then they could move to a new oil ore thing(i dont know what's it called) the they can get to the money without being attack by moving a mcv to a new spot other than the sea because you need to buy it there i guess so they will win long matchs it the oil ore thing run out they move. It's like yuri with those damn ore factorys. Share this post Link to post
0warfighter0 0 Posted June 10, 2008 You mean something like Yuri's slave miner? Only without slaves so it's actually a moving refinery? Share this post Link to post
Kibax 0 Posted June 11, 2008 You mean something like Yuri's slave miner? Only without slaves so it's actually a moving refinery? I loved them. Share this post Link to post