Thanks for the guide. We have Hamachi at the top of the priority list, but I don't see how to specify an adapter in C&C95 like you can in RA2. I think the Multiplayer section of CCConfig is where I need to look, but I don't understand the two settings there (Socket and Destination Network).
Ok, so the CnCNet DLL has the UDP patch and should work for LAN play. Now I just need to figure out why it doesn't.
Can someone explain what the two settings (Socket and Destination Network) on the Multiplayer tab of CCConfig do? I assume that Destination Network should be set to the local IP address of the preferred network adapter, but why is it in hex?
Unfortunately, I don't really understand sockets, though I did read the Wikipedia article. A socket is IP address + port, right? Does a socket have to be initialized somehow before you can use it? Does the socket number correspond to the port? What happens if it's left at 0?