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  1. Yesterday
  2. PurpleGaga27

    Free giveaway on promotional game(s) -- post them here

    Thimbleweed Park is free at the Epic Games Store for 2 weeks.
  3. PurpleGaga27

    EA Believes C&C: Rivals Perfomed Below Expectations

    Already found out EA's latest game from Bioware, Anthem is already becomingly an epic fail in ratings (a 61% average in Metacritic from 31 critics and a miserable 3.3/10 average user score). Most people thought it's a soulless boring and buggy co-op game. Every recent EA game now isn't doing well except Apex Legends. I guess Apex Legends is now EA's last hope of success (not last resort).
  4. Last week
  5. PurpleGaga27

    Free giveaway on promotional game(s) -- post them here

    Welcome to Princeland is now free to download in IndieGala for a limited time: https://freebies.indiegala.com/welcome-to-princeland-sp-version/?ref=igb
  6. comander starlin

    EA Believes C&C: Rivals Perfomed Below Expectations

    So coming from a retail standpoint the mobile market is slowing down a bit, just look at Apple and Samsung having to lower their forecast, i think we are in a flux point in the market as we are about to shift mediums again. you also have company's like Nintendo that have eroded away some of that portable gaming market again. plus you also have the quality of game being a big thing as well, consumers are now starting to pick Quality over Quantity and rivals lands half way between.
  7. comander starlin

    Remasters Update: Audio and Soundtrack

    I just hope the put a Toggle that allows us to select form the different soundtracks and also keep the original way of setting the music in the game.
  8. True to his apparently monthly reports on the Command & Conquer remasters, EA producer Jim Vessella posted on Reddit just now: The poll is in a separate Reddit thread that you can upvote individual tracks on, but not reply. Get voting for your favourite tracks, Frank is sure to do something super-awesome with them, whatever that something may be.
  9. Plokite_Wolf

    Help

    What do you mean by "short"?
  10. commanderKW

    Building Infiltrator

    Ok, I fixed it: you have to make the NODShadowMachinePistol ignore buildings Thanks anyways
  11. AgentCallen

    Help

    My friend and I want to play hamachi in Lan but when we are in ingame it is always very short.
  12. Earlier
  13. PurpleGaga27

    Forged Battalion

    So I finally finished the game... with a cheater trainer (for missions 5-15) due to weak economic gameplay in later games. 15 missions for one faction, unbelievable. The first four missions are moderate but then Mission 5 is way too insane --> three factions against one is totally unfair advantage. The last mission of the game is also similar to mission 5 as well. Also almost every mission starts with limited credits and at least several infantry to start with instead of starting vehicles and/or structures which absolutely sucks. I like the idea of custom made units but to unlock the entire tech, you may as well have to play dozens of MP/skirmish battles to max up research points and upgrade the entire tech. Also that main structure should have the option to turn back into a MCV and deploy it somewhere else to build another base rather than relying on capturing outposts just to expand a base. But my overall opinion of this, Warzone 2100 is still far better than Forged Battalion by a million leagues. Also a decent EP soundtrack (only nine of them) by Frank Klepacki.
  14. <CanEnterFilter Rule="NONE"> <IncludeThing>NODShadowSquad</IncludeThing> <IncludeThing>NODShadow</IncludeThing> </CanEnterFilter> Try this for the 'CanEnterFilter'.
  15. Does anyone know how to make the "InfiltratorContain" behavior to work? <InfiltratorContain id="0xE2BE8598" ImmediatelyEnabled="true" Duration="10s" Effect="DISABLE"> <CanEnterFilter> <IncludeThing>NODShadowSquad</IncludeThing> <IncludeThing>NODShadow</IncludeThing> </CanEnterFilter> </InfiltratorContain> I tried by adding the above code to the GDIPowerPlant's Behaviors, but the shadow team still cannot enter the building
  16. I know this is technically a Necro, but I think I've found a simple fix. What you'll need is to create a Universal "Modding folder" using the base WrathEd 1.08 in one of the folders (which is your compiler) and WrathEd 1.07 (which is your SkuDef Reader). I've ended up making a huge conglomerated mess to get an editable Reckoner and AI skirmish schemas working at the same time; since it can be a complete nightmare. Also, be aware that some versions of 1.08 are complete garbage and they wont even acknowledge sound or audio files, and thus fail to compile; which is odd, since the version I have compiles perfectly, it just doesn't read SkuDef's properly. If anyone needs it I may end up uploading this "full" editing WrathEd for others to use, since its basically piecing together two broken WrathEds into one working one.
  17. Hiya peeps! 1st Very happy to have found you...I have been suffering greatly from TS/FS not running on win 8'1 but never thought there were other people having these same issues. Apparently they are everywhere though XD I'm confident the above will help me fix it, but have another question. Generals and Zero hour both do not launch either, and so maybe this issue should be addressed similarly --presuming that the issues are related. Any (further) help would be greatly appreciated.
  18. Oops! That would be your issue. Follow the documentation that EA provides with the mod SDK for what to do when it comes to exporting your model. The Killakanz tutorial will cause you issues if you follow it.
  19. How do i set the shader then? @Lauren I was following the proc in killakanz tut and i dont think i missed anything...!
  20. PurpleGaga27

    Free giveaway on promotional game(s) -- post them here

    Axiom Verge is free in the Epic Games Store for 2 weeks. Not your ordinary retro NES game.
  21. PurpleGaga27

    EA Believes C&C: Rivals Perfomed Below Expectations

    Yeah, right. No wonder why EA is still one of the worst companies in America.
  22. They haven't made multiple mistakes. They made one lengthy mistake of pandering to the wrong people, and some financially good decisions that are unpopular, but will benefit them in the long term.
  23. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    Not multiple mistakes in succession.
  24. Competent businessmen can still make mistakes. Your post hoc fallacy proves nothing. They made a calculated risk to pander to shareholders and game journalists at the expense of their fans. It backfired because they didn't expect their fans to have a powerful voice to rally them together. Now they know who else they need to start throwing bones to. By this time again next year, I fully expect EA will be doing just fine and everyone will still hate them.
  25. All ZH mods I've played support widescreen. I don't know how a mod would interfere with enabling a widescreen resolution.
  26. Two things: all EA games perform "below expectations", always. Also mobile vs. battle royale is a false dichotomy - the most watched Twitch game is Fortnite for mobile.
  27. If only EA announce it along with proper C&c game it might perform better consider Rivals it self is very good game.
  28. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    You seem to keep implying and expecting that EA has competent businessmen. If that were the case, they wouldn't have allowed the past ~14 months to occur. I don't say these things just because I hate their guts. I hate Apple's every collective organ too, and I'll always admit that their businessmen are among the best in the world, if not the best, because every step they make is so carefully calculated and based on what they can realistically accomplish. EA just gambles (heyy!) their way through everything and expect to consistently skyrocket in the stock exchange without properly evaluating their own markets.
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