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Plok

Lead Administrator
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About Plok

  • Rank
    C&C encyclopedia wannabe

Profile Information

  • Location
    Split, Croatia
  • Interests
    Gaming, modding, drawing, being lazy as hell

Command & Conquer Profile

  • C&C:Online
    PlokiteWolf
  • CnCNet
    PlokiteWolf
  • XWIS
    plokite95
  • Renegade-X
    PlokiteWolf-CNCNZ
  • W3D Hub
    TeslaWolf
  • Favourite C&C
    Kanes Wrath

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  1. Plok

    Now Playing - Games

    At this point, yes. All three Definitive Editions are now in a good shape.
  2. Anniversaries have a tendency to creep up on one. It's a big one this time - this very site is 25 years online, maintaining its position as oldest English-speaking (and second-oldest in general, behind only the French CnCSaga) Command & Conquer fansite still up. Times have definitely changed for the franchise in these 25 years. Not just from the perspective of the games themselves, but the dynamics in the community as well. Since the games have been out from the zeitgeist of gaming culture for a good while, there's not a lot going on anymore - it's basically just running through the motions of several mods still being developed and community multiplayer servers still maintaining life support, but that's about it. Only a few content creators still give it the time of day, like Sybert's frequent commentaries or Direct & Dominate episodes and shorts. Sadly, gone are the days of frequent discussions on the gameplay, lore, balancing, new ideas for the series, or just general fan enthusiasm and buzz. Even as discussions have moved from forums to services like Discord and Guilded, actual C&C discussion is getting more scarce compared to what it used to be, and most of us "older" people in the community have gradually but surely moved on to other, more rewarding projects online and AFK, with few new members to pick up where we left off. Every time someone tries to wipe the dust off our projects and mutual connections, all momentum very quickly disappears as other things get in the way and they eventually realize the effort outweighs the outcome (but bless you for trying, you know who you are if you're reading this). While this site will stay online, I would really, for once, like to hear some thoughts and feedback from the few of you who are still around - is there a future at all for C&C fansites that are not focused on a single project/purpose like the community servers, is there a point to adding anything to it, and do you still browse it from time to time? On a more lighter note, how have these 25 years been for you regarding CNCNZ.com and Command & Conquer in general, are there some particular memories you'd like to share? Let us know in the forums and our Discord.
  3. Plok

    Tempest Rising

    Beta tests are still a way's off.
  4. I ran a WHOIS of those IPs, I strongly doubt it has anything to do with the patcher itself, but rather the Windows sandbox they use. arc.msn.com is called even on the first run of a clean Windows OS.
  5. Plok

    The Great War: Western Front

    For once, I genuinely see a fresh and interesting idea from Petroglyph. I really hope it succeeds.
  6. Plok

    Tempest Rising

    Thanks! I've been helping out in the design department.
  7. Plok

    Tempest Rising

    Yeah, more specifically I'm involved with the game's development, as far as this site is concerned.
  8. The DRM can indeed trigger on legitimate copies under specific circumstances. The best thing you can do right now is to reinstall the game, but run the installer as administrator, as the serial key did not get correctly placed in the registry files most likely.
  9. Plok

    Kane's Wrath sudden desktop crash

    Looks alright. I'm told 1.02+/1.03 has a bug where the game crashes if the AI tries to build Mechapedes. Does the game crash if you play exclusively with GDI/Nod?
  10. Plok

    Kane's Wrath sudden desktop crash

    What are your system specs? Which version of the game are you playing / where did you buy it? Do you use any mods?
  11. Yet another surprise patch for the Command & Conquer: Remastered Collection has arrived yesterday, reporting ingame as 745903.1. It's a small one, with the differential download "weighing" a mere 112 KB on Steam, and features new digital signatures in the executable and main DLLs, as well as fixed support for Intel Xe Graphics chipsets on Gen 11 and 12 laptops with Intel processors. Sadly, no other fixes are featured. Here's the official word from Petroglyph Games' senior producer Ted "VirtualTed" Morris: Hey everyone, Today a very small patch was released to fix an issue around the Intel Xe graphics chipset, commonly found on Gen 11 and Gen 12 laptops with an Intel processor. If you were using one of these laptops and frequently ran into crashes after playing for a short time or even upon startup, this update should address that problem. Thanks for hanging in there while we fixed, and then spent (a great deal of) time testing this updated before rolling it out. -VT This comes during Petroglyph's period of focusing on an unannounced game for a separate publisher, so it's highly unlikely any future updates will be made for the Remastered Collection. Meanwhile, EA's side remains silent regarding the franchise's future.
  12. Plok

    Ion Cannon question.

    By the events of C&C3, there was already a network of ion cannons as per the intelligence database: https://cnc.fandom.com/wiki/Intelligence_Database
  13. Plok

    1.5 & 1.6 C&C Patch?

    I don't think the script author knows what they're doing... Tiberian Dawn's 1.06 patch has been around for about a decade and it doesn't require 1.05 to install. Also, it doesn't mention a thing of what it does to other titles. Thing is, even on Windows, TFD is a bit tricky to fully update these days: https://cncnz.com/features/technical-support-help-guides/fully-updating-the-first-decade/
  14. If there's a ddraw.log in your RA2 directory, submit it to the CnCNet RA2 forums or their Discord. They maintain the launcher and some of the renderers. https://forums.cncnet.org/forum/56-red-alert-2/
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