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Plok

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About Plok

  • Rank
    C&C encyclopedia wannabe

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  • Location
    Split, Croatia
  • Interests
    Gaming, modding, drawing, being lazy as hell

Command & Conquer Profile

  • C&C:Online
    PlokiteWolf
  • CnCNet
    PlokiteWolf
  • XWIS
    plokite95
  • Renegade-X
    PlokiteWolf-CNCNZ
  • W3D Hub
    TeslaWolf
  • Favourite C&C
    Kanes Wrath

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  1. Plok

    source ?

    Precisely why all other open-source projects steer clear from it. It moves away too much.
  2. This isn't the C&C:Online support forum, nor do we have resources to help with networking issues there. Please direct support requests here: https://forums.revora.net/forum/2735-cconline-support/
  3. A few years ago, EA started publishing their old titles on Steam again, after they were able to put their EA Play subscription on the store. Since it had a much narrower range of games on Steam than it did on EA App (ex-Origin), EA decided to put a selection of their old games on Steam for the first time. Among them... was finally Command & Conquer: The Ultimate Collection. The caveat is that as of now, C&C games older than the Remastered Collection are no longer available separately. However, if you owned C&C 3, Red Alert 3 or C&C 4 (expansions included), you will not get a duplicate in your library and you can even get a discount. The 2D C&C games, which were the toughest to get running on modern PCs, have been packaged with DDrawCompat to simplify installation, as well as their respective map editors, which is a welcome addition. While servers like CnCNet and C&C:Online have been around for many, many years now, they have not been natively implemented, but This comes after days of speculation fueled by changes that were going on on the previously existing games on Steam - cloud saves support was added, Worldbuilders (although glitched) were added as part of the default installation, and users noticed Steam app IDs that were simultaneously affected, that belonged to the other C&C games and were there for a while, only dormant. Fast forward to today - classic EA games like the Command & Conquer series, Dungeon Keeper, Populous, Sid Meier's Alpha Centauri and The Saboteur (2009) are now available on Steam both as full purchases and as part of the EA Play subscription. While he has been silent for a good minute, Jim Vessella a.k.a. Jimtern reached out to the community on Reddit with the post shown below: Head on over to Steam to grab The Ultimate Collection - with a launch discount of 60%. EDIT - 8 March 2024: Our guides for installing games have been overhauled, but especially the one for The Ultimate Collection.
  4. Could it be the same issue that affects the Worldbuilder, where a mistake in the registry files breaks compatibility? https://www.cnclabs.com/forums/cnc_postsm142499_World-Builder-and-a-Steam-install.aspx#post142499
  5. Plok

    CNC 3 Tiberium Wars Media

    Physical copies haven't been sold in over a decade, especially as the industry has moved to all digital. You can only get them from third-party sites like eBay and Amazon these days. The game is on sale often on Steam (every 1-2 months, usually 75% off), and you can even contact EA Help to give you a free copy of the game on the EA App if you show them a photo of the game you own.
  6. https://www.moddb.com/mods/cnc-3-original-campaign-balance-patch
  7. https://web.archive.org/web/20160505204608/http://www.cncnz.com/_files/CC_TS_DADossier.pdf
  8. This normally is the case, but not for C&C. We already got C&C Rivals without a proper game being planned at the time. Petroglyph themselves aren't aware of any TS/RA2 remaster plans, either.
  9. 5 years isn't the case in practice, at least not for most publishers. EA still holds a LOT of IPs and trademarks that they haven't done anything with in decades, but still have valid copyright to them (Wing Commander, Nuclear Strike, early Firaxis titles, Lands of Lore, Nox, etc. etc.)
  10. Posting anniversary posts is bittersweet these days. On one hand, I've received some feedback in the past few months from game researchers who are glad that a center of information for the Command & Conquer franchise still exists, but on the other... the community is just not there anymore. A few long-standing mods get updated, a few memes circulate here and there, but the days of Command & Conquer's peak community activity seem to be long gone, so there is little to follow in terms of news. However, the multiplayer charts on the cnc.community website still show a blip of life, meaning people continue to play the more popular titles with their friends at the very least, so it's nice to see the series itself is not forgotten - it's just not spoken about as much. The only """official""" activity we got in the past year was EA licensing the franchise out to an yet another mobile game studio, with the punching bag du jur being called Command & Conquer: Legions by Yorha Studios and Level Infinite, shown at this year's Gamescom. Except it would have been a punching bag if the community at large wasn't so used to being offered proverbial poison that is presented as a delicious cake, so hardly anyone could even bother with an angry reaction, just a quiet but firmly cold shoulder. As eyes of RTS fans turn to upcoming titles like Tempest Rising, Stormgate, Homeworld 3, ZeroSpace, DORF, Dust Front and others, and while the current RTS torch is firmly held by the resurrected Age of Empires franchise, I suppose I can't blame people for wanting to move on. I'd just like to take the opportunity to shout out all the people in the community who are still, despite the aforementioned lull, maintaining the graphics renderers, multiplayer servers, modding communities and toolsets, tournaments and the other surviving websites, as well as all of you who keep streaming, posting let's plays and making fan art/animations. The very fact you still support this very franchise instead of a more active one shows that you do it out of love for the series. I may not have shared the space with you as long as this site has, but I'm glad that I have done so regardless, and will continue to do so.
  11. Haven't touched the game in years, but to start with - are you running the disc, Steam or EA App version of the game? EA App (ex-Origin) in particular is missing necessary registry files for the RA3 WorldBuilder for example, so depending on where you bought it might give a clue. _____ EDIT: So this topic continued in the C&C Discord. Turns out you're using version 1.00 and not 1.03 (supplying a screenshot from this exact video from 13 years ago when asked to show what you see), most likely pirated. The WorldBuilder explicitly needs the game to be patched to version 1.02 or 1.03, which would have been done automatically if it was a legitimate copy. Thread closed.
  12. Something must've gone wrong with the download, then. I downloaded the file myself and checked its hash against an archive I have from many years ago, they are the same. If you already have TFD, not really. It still needs considerable patching out-of-the-box, because all they did was use TFD 1.01 builds and instead of checking the disc, the games check for an Origin/EA App connection.
  13. Sounds like your TFD installation/disc is corrupt, or you did not run the patch as administrator as it tells you in the first screen.
  14. Plok

    Command & Conquer 3 Goes Mobile!

    Indeed there was! https://cncnz.com/games/tiberium-wars-mobile/
  15. Plok

    Renegade WOL to XWIS Transition FAQ

    Mate... GameSpy's services have been gone for 9 years.
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