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Nyerguds

Command & Patch
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About Nyerguds

  • Rank
    Commander-In-Chief
  • Birthday 14/12/1983

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  • Location
    Flanders (Belgium)
  • Interests
    C&C

Command & Conquer Profile

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    Command & Conquer

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  1. Hmm... that was the letterboxing option in the original... You can just replace it with "Nearest neighbor". The result is identical.
  2. Uhhh... why on earth do you think you would need Direct3D 9? This is a 100% 2D game. I'm not really sure I understand your issue here. Why do you want to use that other dll? There is an updated config tool and cnc-ddraw dll available through a little pack that FunkyFr3sh put together. I advise you to install that: https://forums.cncnet.org/topic/8821-cc-1-tiberian-dawn-installation-on-windows-10/
  3. Nyerguds

    Crash research

    @Tore No, that's exactly the kind of glitches you get when loading a savegame of the mission that was saved in a lower resolution. I put code into the game to reset the viewport, but it is tied to opening the sidebar, so if the sidebar is not open it is not automatically executed on mission load.
  4. Nyerguds

    Crash research

    @Nongulavu That resolution glitch issue is mentioned in the readme. Just press tab to open the sidebar and it'll perform a refresh that stops that glitching. As for the crash, check if compatibility is enabled on the C&C95 executable. If it is, disable it. Note that CCConfig will re-enable it, because it was made for WinXP where Win95 compat mode worked best.
  5. You didn't mention the "minigunner" in C&C1
  6. Ahh, another glorious instance of fans overthinking things the games only added for the Cool Value
  7. Nyerguds

    Crash research

    Here you go: http://nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt The savegames are basically straight memory dumps of the game, though. They can't really be edited.
  8. I let it loose on a bunch of renders... the results were pretty cool: Command & Conquer 1: https://imgur.com/a/2HhPlOz Red Alert 1: https://imgur.com/a/rC2AlC7
  9. Nyerguds

    Jim Vessella's Update on C&C Remasters

    Absolutely. Hyper helped me out a ton in the early days, and loads of the more advanced developments in the 1.06 patch could never have happened without his help. We started on fan-patching together, but he's always been way more motivated than me in getting to the bottom of things and figuring out exactly how it all worked.
  10. Okay, I made a folder to share all of these... http://www.mediafire.com/folder/co9jt14td8w2c/C%26C1_unofficial_mission_disks Uploaded so far: Are You Ready and Alert C&C Level Editor Vol III C&C Tiberian Massacre Wars Command & Craft Command & Fight Command Companion - The Eve of Domination Command Missions Vol 1 (original) Command Missions Vol 1 (8mb cleaned up version. The content browser program and some other junk in the original takes up about 380 mb) Commando Conqueror's Additional II Defcon 3 Red Dawn Super Fun Levels (Microboss) Tactical Operations Tactical Operations II - Beyond Destruction Toolkit For Command & Conquer And Warcraft II (Walnut Creek) War Command Explosion If anyone has more, please share so I can add them All the stuff you have that I didn't mention
  11. Nyerguds

    Future Nmenth's Research Labs

    Personnel-carried miniguns. You know. 'Minigunners'
  12. Nyerguds

    Nmenth's Research Lab: Nukes

    I don't think you know what "suicide" means
  13. Nyerguds

    Nmenth's Research Lab: Nukes

    By the way, I'm fairly sure the RA1 manual states that the demo truck is remote controlled... [edit] Yep, it does! "drone unit".
  14. Nyerguds

    Nmenth's Research Lab: Nukes

    Yeah, a gun that makes your enemies die of cancer five years later doesn't seem very efficient on the battlefield
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