FlaK
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Everything posted by FlaK
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Omg Nazi! This doesn't necessarily mean the Nazi's... that symbol was created by the Greeks IIRC.
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Hmmm, well I could update content, help out around the forums, make my own content (maps, tutorials etc), you name it and I'll try it.
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Sonic, I'll help whenever I can. You just need to ask. :wink:
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I think the answer to this problem is fairly obvious, C&C King... Webbies.
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I think all webmasters feel that way to a certain degree, I know I do. It's gotten to the stage now where posting community updates was more of a hassel than anything else, so I just stopped trying and focused on internal and major news only. I'm jealous that you can have such an active site, and I admire you for having the dedication to scroll through heaps of sites daily looking for updates. I too have made news posters have haven't done anything, I mean no posts at all, but it's so hard to find dedicated people that I'm hesistant to remove their statuses. I think I'll be the first of many to say: Do not close CNCNZ.com. However, if the 'thrill' of improving your site has gone away, and the task itself is just a repetitive thing you do when you have to, I suggest stepping down for a while and seeing how things go without you. The lack of enthusiasm and dedication will show on the site, and people will simply go elsewhere.
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Renegade? Isn't it one of the less popular C&C games...?
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Eagle Red is closed.
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Give people more than 4 minutes to reply.
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I find that hard to believe. :roll:
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HBD King. 21/07/1988 for meh.
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When will you say hi?
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Teh Radio. Variety is good.
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And that helped how exactly?
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What is the digest for anyways?
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The '*'s with numbers beside them are given definitions at the bottom. --- NukeStrike Disabled: No Repeating: No New Event -> Event: Elapsed Time - 50 New Action -> Action: Nuke Strike at waypoint... - [*1] --- NukeDamage Disabled: No Repaeting: No New Event -> Event: Elapsed Time - 60 New Action -> Action: Apply 100 Damage at waypoint... - [*2] --- You'll need to play around with the elapsed times so the buildings explode as soon as the nuke hits or slightly after. [*1] Place a waypoint on the map, this is where the nuclear missile will hit. It has to have a number over 7. [*2] This works depending on the builiding type, you may need to reduce the buildings health in the map editor (double-click on it) for the building to explode. Buildings within the direct range of the missile won't need this, the nuke will kill them. Place the waypoint on the buildings you want to explode like so, the waypoint should be placed here as this is the 'root' of the building, the top middle square. That's you, now you need to play around with the elapsed times to get it just right.
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IS IT TRUE THAT YURIS REVENGE ONLINE WAS HACKED!!
FlaK replied to jonny373737's topic in Red Alert 2 / Yuri's Revenge
Wtf is this doing in the Renegade section... And I do indeed think the server was hacked, yes. -
What's to say the GameCubes won't all start breaking in a years time??
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Just keep going there yourself, for example, there were about 40 people on Yuri's Revenge last night, which was pretty awesome. Spreading the word? Just provide Links everytime to opportunity pops up. :wink:
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Need help with Final Alert 2 for RA2
FlaK replied to strat1's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
That might have something to do with what I said aswell. -
Fen doesn't have kidney stones, the writer of that does.
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I use Paint, it suits me down to the ground. I'm learning how to use PS over the Easter holidays though.
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You actually expect people to read all that?
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PSP, I prefer Sony to Nintendo any day.
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You must have that copied to clipboard, surely?!
