Chad1233
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Everything posted by Chad1233
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I mention this before but after the test version could you implent a mouse wheel scroll for the sidebar? Would be usefull for high and lower resolutions. Same goes for right click for smooth scrolling. I tried a test version of the scroll wheel and fits in perfectly!
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Menu Buttons/Main Menu animation bugs - RA2/YR - NVIDIA
Chad1233 replied to neogrant's topic in Red Alert 2 / Yuri's Revenge
Hate to bump this old topic but my cousin has the same problem with his laptop only it's a intel HD family with the same OS. We tried almost everything he did and it would not fix anything... Very unknown bug. :| Shame there is no fix... Could a modern laptop be blamed? -
Well thats the thing I would like is to force the AI to build a Nuke Silo so it will always fire a nuke, it also repairs and keeps it instead of selling but just never builds it. I rather see a proper ally function so you can team up with the AI. ^^ This can all be done much later though of course. Nice job on the wall function. I've been wanting to see this since building walls in RA2 was so much better!
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This was a maybe from Hyper but is it possible to add a AIBuildsThis= like in TS? I would like to force them to build a Nuke Silo and other buildings like the Ship Yard, but the main problem is they sell it for no reason if they manage to get hold of one, (Like the Service Depot) and he said it was coded to build Vessels or something like that. XD By the way when will a test version for us be done? Just asking.
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Nice one on the extra options! All we need now is the MCV Redeploy option, and still would like to see tabbed maps. And reguarding the Parabombs... When Hyper tested it in Single Player and Skirmish the Parabombs made a check if the game was Single Player or something like that... It could be a simple check that can be moved to the ini, Heck the Nuke is not granted in Single Player even if you was given max tech and built a Missile Silo.
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I think they did this so Allied/Soviet players are warned that they are subs or something stealth in the field just like the Stealth Tank in C&C95. Someday I would like to see ini controled Superweapons because I would like to enable the Parabombs to show up when you build a Airfield which they do in Singleplayer.
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Oh I love the Journey track so much! Glad that you got the music system in!! I look forward to test this patch but just take your time we are in no hurry. ^^ Edit: I would like to report a minor bug in RA1 thats map related... Some maps that came with the expansions have tile errors and mess ups I noticed this while scrolling thru them all as this should be easy to fix but eats up alot of time to go thru them all! XD
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What do you mean? Fan maps already go into the fan map tab that's in the 3.03 lobby.
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Well the countrys work entirely offline without them showing up online but would be nice to select them online. XD But it would be fun to play around with them in skirmish anywho. By the way will you think about trying to implent a smooth scroll when you hold right click? Like in TS, and RA2. Hyper made the scroll weel work on the sidebar which was amazing and the D as a deploy key was pretty cool! Edit: No news or screenshot is boring to me AlexB! I would listen to Hyper's every find in RA1.
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I really love to see somebody working on the game I love! But I have some questions... Since you will be doing this alone (Which is a shame really) will you include some fixes/features Hyper was gonna add? He was going to redo the GUI of the Skirmish/Online screen as in implent features that one has as the other does not like tabbed maps, add a MCV un-deploy option, Slow Unit Build, and add some new features like map preview (The code is from PSX version) allying with the AI without it being buged. Fix for the country stats so England and France are usefull. Desert and Winter converted to RA... Again I just wanted these since you are going to work alone.... Hes done all the research for this if you ask him. And this is a funny request make Greece, Turkey, Spain, selectable countrys heck even Hyper enabled them but they had minor bugs like radar names and side problems (Turkey is soviets) you can enable them for offline play and they wont be selectable online. (I tested this) it is really simple to get the game to make them show up though. I will gladly help you test all this by the way!
