Nakor 0 Posted September 23, 2008 ive got 2 mods (lockdown v 0.76 a balancing mod and no super weapons) and i want to combine them. what would i need to split the mods open? i have a .big file extractor but yeah everything is in .bin files so i dont know whats going on. i have the skd and world builder etc. tutorials are useless. this is all for my own use btw so no worries about ripping the mod creators off. cheers (using c&c3 not KW) Share this post Link to post
Mighty BOB! 5 Posted September 23, 2008 The short answer is: You can't. The long answer is: You can't because the engine is closed-source. You would need the original source code for the mods and any art files there might have been. The process of compiling the mods into a playable form renders the code unreadable to anything except the game itself. Sorry. :-/ Modding just isn't as easy as it used to be. Share this post Link to post
Nakor 0 Posted September 24, 2008 **** a brick. any way to run more than 1 mod at the same time? Share this post Link to post
0warfighter0 0 Posted September 24, 2008 (edited) No, it's not possible. But you can do it by modding (there's an SDK isn't there?) So you create your own mod with those changes you want :/ Edited September 24, 2008 by 0warfighter0 Share this post Link to post