imperius_mai 0 Posted December 29, 2009 Hi, I've read up on Bibber's buildmap.bat and have used it along with his code to edit the overrides.xml file. It works, but I'm running into the issue of the ore nodes disappearing on the maps. Can anyone help with this? Thanks! This is the XML code I used to modify the ore node's size. <?xml version="1.0" encoding="UTF-8"?> <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xai="uri:ea.com:eala:asset:instance"> <Includes> <Include type="instance" source="DATA:Neutral/Structures/OreNode.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode2a.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode2b.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4a.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4b.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4c.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4d.xml" /> </Includes> <Defines> <Define name="MaximumGatheredValue" value="60000" /> </Defines> <GameObject id="OreNode" inheritFrom="OreNode"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode2a" inheritFrom="OreNode2a"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode2b" inheritFrom="OreNode2b"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4a" inheritFrom="OreNode4a"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4b" inheritFrom="OreNode4b"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4c" inheritFrom="OreNode4c"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4d" inheritFrom="OreNode4d"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> </AssetDeclaration> Share this post Link to post