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Naepa

Unit requirement question

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I'm somewhat new to modding, and although I have editing of numerical values down, when trying to go past that, I hit a roadblock. What I'm trying to figure out is how I can change the requirements of some units so that they no longer require a science point to build them. I've tried just removing the line that says that it has to be unlocked with a point, but when I try to load the game, it gives me an error and quits. I'm clearly missing something, but I have no idea what, so I was wondering if anyone here could point me in the right direction.

Edit: I realized I should probably add that the game is Zero hour.

Edited by Naepa

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