Sonic 295 Posted December 5, 2012 We have already mentioned a few of the improvements coming in Tiberium Alliances later this month in a few news updates over the past week or so. Now the full patch notes for December have been posted in a thread on the Official Tiberium Alliances Forums. This month the Mammoth tank gets the ability to smash Walls and drive through, and the Avatar unit gets the Conversion to steal life from other units. All SR defensive units will be granted to reduce the minimal attack range via a unit upgrade. This makes them even more effective when it comes to close combat situations. We added a new button next to the Options, including the game rules. Further adjustments to the endgame such as an overview, showing the overall Alliance progress have been put in place. Everything is ready to unveil the endgame with the next step. Additional Changes Added the game rules link to the game: http://www.tiberiumalliances.com/rules The short description of unfinished missions will be open by default after login Added the “Alliance Progress” tab to alliance rankings. Alliances will be ranked depending on the number of code owning players. The “Forgotten Fortress” and all “Shield Control Hubs” are now visible on the world map Added a visual active/de-active state for “Point of Interests” Click here to read through the full patch notes. Share this post Link to post