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Please give your feedback about two ideas:

1.Much more realistic gameplay in C&C. (?)

2.Remaking the global conquest mode in KW. (I think it has a lot of potential)

I'm not a moderator, but I thought about those ideas too much time and I want

to hear what other people have to say.

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As your topic appears to be modding related it has been moved to the appropriate forum.

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Guest Stevie_K

I used to be captivated by the idea of being able to conquer pieces of land in the campaigns of C&C. KW had the conquest mode, but didn't quite get it right (It felt unpolished and did not support LAN or online). Tiberian Alliances did not get it right either.

 

Right now I am not all that excited about C&C anymore. I used to stick around because I was hoping for a stellar game to come out which would embrace the whole "conquer" part of things, but have honestly been quite disappointed with every title since Red Alert 2, where it increasingly became more about telling a ridiculous story in a fancy manner rather than giving the player meaningful choices and influence on the story. That is not to say that C&C ever really was that, but at least it was the direction I hoped for it to take.

 

As for realism you ask? That word really can't be found in the C&C dictionary.

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