Newbie the N00b 0 Posted November 11, 2015 I was trying to give some infantry units the ability to rappel from a helicopter and i (partially) succeed by simply adding the "CAN_RAPPEL" to the "Kindof" line in the engineering parameters of the units on the Infantry.ini file , now they can rappel but don't have the animation for it so they just awkwardly go down the rope in a weird T position ; i tried making them use the rappelling animation by copy-pasting this code from another unit that had the ability to rappel ; --- RAPPELLING ANIMATIONS ConditionState = RAPPELLING Animation = CIUNSL_SKL.CIUNSL_PHG AnimationMode = LOOP Flags = RANDOMSTART TransitionKey = TRANS_Rappelling End AliasConditionState = MOVING RAPPELLING TransitionState = TRANS_Rappelling TRANS_Stand Animation = CIUNSL_SKL.CIUNSL_PTD AnimationMode = ONCE End TransitionState = TRANS_Rappelling TRANS_StandInjured Animation = CIUNSL_SKL.CIUNSL_PTD AnimationMode = ONCE End It just made them assume an even weirder position when rappelling. So my question is , what do i need to do to give each one a proper rappelling animation? Share this post Link to post