Jump to content

Recommended Posts

I was trying to give some infantry units the ability to rappel from a helicopter and i (partially) succeed by simply adding the "CAN_RAPPEL" to the "Kindof" line in the engineering parameters of the units on the Infantry.ini file , now they can rappel but don't have the animation for it so they just awkwardly go down the rope in a weird T position ; i tried making them use the rappelling animation by copy-pasting this code from another unit that had the ability to rappel

 

; --- RAPPELLING ANIMATIONS
ConditionState = RAPPELLING
Animation = CIUNSL_SKL.CIUNSL_PHG
AnimationMode = LOOP
Flags = RANDOMSTART
TransitionKey = TRANS_Rappelling
End
AliasConditionState = MOVING RAPPELLING
TransitionState = TRANS_Rappelling TRANS_Stand
Animation = CIUNSL_SKL.CIUNSL_PTD
AnimationMode = ONCE
End
TransitionState = TRANS_Rappelling TRANS_StandInjured
Animation = CIUNSL_SKL.CIUNSL_PTD
AnimationMode = ONCE
End

 

It just made them assume an even weirder position when rappelling. So my question is , what do i need to do to give each one a proper rappelling animation?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×