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[RA3 Modding] Custom WeaponTemplate works in Skirmish but not Campaign

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Hi all,

I’m working on a RA3 mod where I’ve modified weapon values, particles, and veterancy behaviour. I created a custom WeaponTemplate.xml with new weapon IDs. Each custom weapon ID is tied to a veterancy level that grants its own abilities.

Everything works as expected in skirmish mode, but the changes do not apply in single-player campaign.

After debugging, I noticed that the campaign only works correctly if I replace my custom weapon ID with the original one (e.g. SovietCommandoSniperRifle). However, if I do this, the veterancy levels that are linked to the other custom weapon IDs will not function.

Is there a known limitation with campaign units referencing weapon IDs, or is there a way to force the campaign to recognize custom weapon IDs the same way skirmish does.

Any help would be appreciated.

Thanks.

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