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C&C 3 Patch 1.05 Notes Revealed

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Community manager, APOC, has posted up the big list of changes and fixes you can expect to see in the v1.05 patch for C&C 3. This patch is expected to be released later this month, no confirmed date just yet. Along with the big list, APOC mentioned a few other points of interest......

 

- We are targeting the patch release for later this month and we are currently on track. Since this is such a huge patch, our QA team has mandated a much more extensive amount of testing time on it. That is the primary reason we have not put the patch live yet. As I've said before our patches go through extensive QA testing efforts, and especially one of this magnitude.

 

- The balance changes that are addressed in this patch are absolutely reflective of thousands of hours of testing and play, thousands of matches and generated opinions from you...the community...we listened and we made conscious choices that we feel are going to diversify the factions greatly. I ask that you please save your final judgement until you PLAY THE PATCH extensively. We had balance testers here to help us finalize and fine tune and they all really felt it brings a new dynamic to the game. I consider our balance testers indicative of the general community player, you. Can't have everyone come in and test, but it certainly helps to get that added layer!

 

- The notes do not encompass all of the technical bug fixes in this patch but they do include the primary fixes that would be most visually apparent to you.

 

- We just fixed the auto-map transfer issue for custom maps, that is not noted in the patch notes, but it will be included in patch 1.05. So for anyone having issues automatically transferring custom maps, this patch should fix your problem.

 

- We are working on a strict disconnection and cheat policy that we plan to coincide with the release of patch 1.05. We will not rest on our laurels and let these people ruin the competitive aspect of the game. Please also understand that this battle is end- less and there cannot be an expectation to 100% rid of cheaters and disconnects. We will have to adapt to survive, its true. If you look at any other RTS, MMO, or FPS game, its an on-going war, its not just here on C&C 3, its everywhere. We will crackdown and do whatever it takes to combat this in order to make our ladder and your experience as great as possible.

 

- We intend to start a ladder season shortly after the release of patch 1.05. Per this ladder season we are working on prizes, tournaments, etc.

 

- The Battlecast feature is currently undergoing A LOT of tuning. Its a new revolutionary feature and we are working to make it everything its meant to live up to. Changes and enhancements to Battlecast will also coincide with patch 1.05 and further in to June.

The list of changes is very extensive so I won't post them all here. You can read them all in this thread posted in our forums by APOC or on the Official C&C 3 Forums.

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Very good, I was looking at the list, left click back, big thing for those who bitched bout it. :)

 

Still wish ctrl + f was back but w/e. The balancing looks great!

 

 

Can't wait!

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