This isn't really about any particular game in the franchise, but since there isn't any forum for general C&C discussion I am putting it here.
What do you think about the unit rank up mechanics? They were introduced in Tiberian Sun, and solidified into what we're familiar with in Red Alert 2 with much better stats, self-healing and sometimes a new weapon. Initially this was something I really liked, but when I think further about it, I realize that it ended up changing my gameplay style, as I would give more attention to units that gained a rank and would micro-manage them more to get more kills than the others and stay alive so they can reach max rank. Ultimately i came to view this as a kind of obsessive compulsive behavior and added a dynamic to the gameplay that I don't really want.
Do you think the series would be better off without this, or could the system be tweaked to be better, or is it just fine as it is?