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script error while importing W3X into 3DS Max
Violetnred replied to Violetnred's topic in Tiberium Wars / Kane's Wrath Maps & Modding
so i got the thing, it combined some files and none of them loads anyway. i've read though that thread, tried to figure out what to load and in which order, but still did not get anything :/- 8 replies
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- importimport w3x
- export w3x
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script error while importing W3X into 3DS Max
Violetnred replied to Violetnred's topic in Tiberium Wars / Kane's Wrath Maps & Modding
tried putting all w3x of specific unit together, i get nothing on the first try of importing the fiel and scrip error on the second. do i need to combine them in specific order? should i combine ALL .w3x files describing specific model? should i make any changes in the resulting file?- 8 replies
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script error while importing W3X into 3DS Max
Violetnred replied to Violetnred's topic in Tiberium Wars / Kane's Wrath Maps & Modding
thanks for the tip, but where do i get it?- 8 replies
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script error while importing W3X into 3DS Max
Violetnred replied to Violetnred's topic in Tiberium Wars / Kane's Wrath Maps & Modding
yes and other stuff from the same site. here is what i'm doing: extracting whole StaticStream.big from Kane's Wrath installation directory / Core / 1.0 with BIG Extractor opening static_common.manifest with Asset Extractor extracting all files as Sources for specific unit (say, ABBHIVE) from each category (Texture, Animation, CollisionBox, Container, Hierarchy and Mesh) going to 3DS Max, Running the scrip, then going to Utilities, selecting appropriate maxscript, selecting texture directory (where i put extracted textures), then i don't really know what to do. clicking Import Hierarchical Model on _HRC or other files either does nothing or gives: -Type error:Call needs function or class, got: undefined" on the string "wwSetExportBoneFlag maxPivots[maxPivots.count] true" Import Skeleton does pretty much the same. clicking on Import Simple Mesh imports meshes (files as ABBHIVE.ABBHIVEA or ABBHIVEDR_SKN.ABBHIVEB), but with the same error, without textures and they are sitting at 0,0,0 while some pieces must be sitting somewhere else.- 8 replies
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- importimport w3x
- export w3x
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script error while importing W3X into 3DS Max
Violetnred posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
tried to export two w3x packs (extracted from .manifext packs) using two different versions of the importer plugin, getting the same results: cannot select multiple files, some files refuses to be imported and simply reopens fiel select window and the rest of them makes the scrip report an error about array size being 0. tried to search for a solution, but didn't find anything at all and i don't know what to do now. also, if there's a pack of 3DS Max or blender ready models, i'll be happy to have that instead of the solution to this problem. thanks in advance for any possible help- 8 replies
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- importimport w3x
- export w3x
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