Jump to content
We see you're using an ad blocker of some kind. And hey, that's okay! Some of us do, too! We just want you to know
that we don't use conventional spammy ads at CNCNZ.com. We only link to our own internal projects, or other sites
within the Command & Conquer community! Who knows, you might see a mod or download you like! Thanks!


  • Content count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About karrystare

  • Rank
  1. I know that those files have been locked for the sake of protecting the assets from being ripped. And I somehow know the other ways to edit those things without using rules files. I asked that are there any alternative ways to know the things insde this [.....]. Like minecraft you can see the item IDs through some hotkey instead of open the whole mod file.
  2. What I want is trying to get the [....] without open the mix so I don't want to open it in the first place. And the reason is I just want to do somethings like set the recharge time of superweapon or unit hp or something like that. So you mean that I can't get those things except opening the mix?
  3. So If there are somethings like that how i can get their ids? i want [.....] things
  4. Hi, I want to ask that are there any alternative ways to get units, buildings,... id without open the rules.ini files? Cause It seem like I was able to play around with the protected .mix without breaking anything. But since that .mix is from another mod so those ids was changed a lot.