nerozzero
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Everything posted by nerozzero
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Some questions about apt files, new units and more KW stuff
nerozzero replied to Pain's topic in Tiberium Wars / Kane's Wrath Maps & Modding
here is the source code if anyone interested to edit aptui or add more colors or edit mprules or skirmish ai https://mega.nz/file/70hlhBgB#BxDc6BXkt44U46GkIh1b09vgSKU5H97QbFABIjHpdDw you can simply complir it with EALAModStudio.exe C&C3 A New Experience source code mod have the full list of sourcecode aptui i only use rader hud anyone simply can put his hud rader dds file in AptUI\TacticalHUDRadar\TacticalHUDRadar_textures and complir it with EALAModStudio.exe \data\additionalmaps\AptUI\TacticalHUDRadar\TacticalHUDRadar.xml must edited to new dds design target -
Some questions about apt files, new units and more KW stuff
nerozzero replied to Pain's topic in Tiberium Wars / Kane's Wrath Maps & Modding
it can complir with EALAModStudio.exe fineC&C3 Una nueva experiencia 1.0 SOURCE CODE files + mapmetadata_global.xml inside<Include type="reference" source="AptUI\TacticalHUDRadar.xml" />TacticalHUDRadar_textures folder , your mod file here apt_TacticalHUDRadar_1.dds qqq\data\additionalmaps\AptUI\TacticalHUDRadar\TacticalHUDRadar.xml must edited<Texture id="apt_TacticalHUDRadar_1" File="TacticalHUDRadar_textures\apt_TacticalHUDRadar_1.dds" OutputFormat="A8R8G8B8" GenerateMipMaps="false" AllowAutomaticResize="false"/> -
Some questions about apt files, new units and more KW stuff
nerozzero replied to Pain's topic in Tiberium Wars / Kane's Wrath Maps & Modding
BuildModGUI.bat , thank you i was looking for this bat before two weeks , regards , -
How to combine gamedata.ini in Wrathed?
nerozzero replied to ztz2019's topic in Tiberium Wars / Kane's Wrath Maps & Modding
thank , the value for gamedata.ini DefaultCameraMinHeight = 650.0 ;The minimum height of the camera relative to the terrain. DefaultCameraMaxHeight = 520.0 ;The maximum height of the camera relative to the terrain. DefaultCameraPitchAngle = 28.5 ;The pitch angle of the camera off top down view. DefaultCameraYawAngle = 00.0 ;The direction the camera faces by default. DefaultCameraScrollSpeedScalar = 1.0 ;How much faster or slower all scrolling is. //------------------------------------------------------------------------------------------------------------ //****DO NOT CHANGE ABOVE VALUES ********* //****PS: These values haven't been changed since original Generals anyways, this is an educational message. //------------------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------------------ CameraLockHeightDelta = 1900.0 for lua script function HandleFPSAndGameSpeed() local CUSTOM_FPS=60 local NORMAL_FPS=60 ExecuteAction("SET_FPS_LIMIT", CUSTOM_FPS) ExecuteAction("SET_VISUAL_SPEED_MULTIPLIER", NORMAL_FPS/CUSTOM_FPS) ExecuteAction("MAP_CHANGE_CLOUD_SPEED", 100) ExecuteAction("CAMERA_SET_DEFAULT", 3.00, 0.00 , Camera_Max_Zoomable_Height ) ExecuteAction("ENABLE_SCRIPT", "FPS_SCRIPT") ExecuteAction("TEAM_EXECUTE_SEQUENTIAL_SCRIPT_LOOPING", "/team", "FPS_SCRIPT", 1) --is working, uses a map script from a library map end function EnableOptions() setcallhook() ExecuteAction("LOCK_CAMERA_ZOOM", 1, 1, 1) ExecuteAction("CAMERA_MOD_SET_FINAL_SPEED_MULTIPLIER", 2.9) ExecuteAction("CAMERA_SET_DEFAULT", 10.9, 10.00, 2.9050) ExecuteAction("PITCH_CAMERA",37.5, 1, 1, 1) end setcallhook(EnableOptions) also there more camera positions function HandleFPSAndGameSpeed() local CUSTOM_FPS=60 local NORMAL_FPS=60 ExecuteAction("SET_FPS_LIMIT", CUSTOM_FPS) ExecuteAction("SET_VISUAL_SPEED_MULTIPLIER", NORMAL_FPS/CUSTOM_FPS) ExecuteAction("MAP_CHANGE_CLOUD_SPEED", 100) ExecuteAction("CAMERA_SET_DEFAULT", 3.00, 0.00 , Camera_Max_Zoomable_Height ) ExecuteAction("ENABLE_SCRIPT", "FPS_SCRIPT") ExecuteAction("TEAM_EXECUTE_SEQUENTIAL_SCRIPT_LOOPING", "/team", "FPS_SCRIPT", 1) --is working, uses a map script from a library map end function EnableOptions() setcallhook() ExecuteAction("LOCK_CAMERA_ZOOM", 1, 1, 1) ExecuteAction("CAMERA_MOD_SET_FINAL_SPEED_MULTIPLIER", 2.9) ExecuteAction("CAMERA_SET_DEFAULT", 10.7, 10.00, 2.9050) ExecuteAction("PITCH_CAMERA",37.5, 1, 1, 1) end setcallhook(EnableOptions) function HandleFPSAndGameSpeed() local CUSTOM_FPS=60 local NORMAL_FPS=60 ExecuteAction("SET_FPS_LIMIT", CUSTOM_FPS) ExecuteAction("SET_VISUAL_SPEED_MULTIPLIER", NORMAL_FPS/CUSTOM_FPS) ExecuteAction("MAP_CHANGE_CLOUD_SPEED", 100) ExecuteAction("CAMERA_SET_DEFAULT", 3.00, 0.00 , Camera_Max_Zoomable_Height ) ExecuteAction("ENABLE_SCRIPT", "FPS_SCRIPT") ExecuteAction("TEAM_EXECUTE_SEQUENTIAL_SCRIPT_LOOPING", "/team", "FPS_SCRIPT", 1) --is working, uses a map script from a library map end function EnableOptions() setcallhook() ExecuteAction("LOCK_CAMERA_ZOOM", 1, 1, 1) ExecuteAction("CAMERA_MOD_SET_FINAL_SPEED_MULTIPLIER", 2.9) ExecuteAction("CAMERA_SET_DEFAULT", 11.9, 10.00, 2.9050) ExecuteAction("PITCH_CAMERA",37.5, 1, 1, 1) end setcallhook(EnableOptions) function HandleFPSAndGameSpeed() local CUSTOM_FPS=60 local NORMAL_FPS=60 ExecuteAction("SET_FPS_LIMIT", CUSTOM_FPS) ExecuteAction("SET_VISUAL_SPEED_MULTIPLIER", NORMAL_FPS/CUSTOM_FPS) ExecuteAction("MAP_CHANGE_CLOUD_SPEED", 100) ExecuteAction("CAMERA_SET_DEFAULT", 3.00, 0.00 , Camera_Max_Zoomable_Height ) ExecuteAction("ENABLE_SCRIPT", "FPS_SCRIPT") ExecuteAction("TEAM_EXECUTE_SEQUENTIAL_SCRIPT_LOOPING", "/team", "FPS_SCRIPT", 1) --is working, uses a map script from a library map end function EnableOptions() setcallhook() ExecuteAction("LOCK_CAMERA_ZOOM", 1, 1, 1) ExecuteAction("CAMERA_MOD_SET_FINAL_SPEED_MULTIPLIER", 2.9) ExecuteAction("CAMERA_SET_DEFAULT", 11.5, 10.00, 2.9050) ExecuteAction("PITCH_CAMERA",37.5, 1, 1, 1) end setcallhook(EnableOptions) function HandleFPSAndGameSpeed() local CUSTOM_FPS=60 local NORMAL_FPS=60 ExecuteAction("SET_FPS_LIMIT", CUSTOM_FPS) ExecuteAction("SET_VISUAL_SPEED_MULTIPLIER", NORMAL_FPS/CUSTOM_FPS) ExecuteAction("MAP_CHANGE_CLOUD_SPEED", 100) ExecuteAction("CAMERA_SET_DEFAULT", 3.00, 0.00 , Camera_Max_Zoomable_Height ) ExecuteAction("ENABLE_SCRIPT", "FPS_SCRIPT") ExecuteAction("TEAM_EXECUTE_SEQUENTIAL_SCRIPT_LOOPING", "/team", "FPS_SCRIPT", 1) --is working, uses a map script from a library map end function EnableOptions() setcallhook() ExecuteAction("LOCK_CAMERA_ZOOM", 1, 1, 1) ExecuteAction("CAMERA_MOD_SET_FINAL_SPEED_MULTIPLIER", 2.9) ExecuteAction("CAMERA_SET_DEFAULT", 10.5, 10.00, 2.9050) ExecuteAction("PITCH_CAMERA",37.5, 1, 1, 1) end setcallhook(EnableOptions) -
How to combine gamedata.ini in Wrathed?
nerozzero replied to ztz2019's topic in Tiberium Wars / Kane's Wrath Maps & Modding
i edit the two files Misc/Data/ini <--- for ini files Misc/Data/scripts <--- for LUA now i have my zoomout applyed to all maps custom and offical thats great additional abilities to the game -
For modders who wanted to patch their own mods, read this (and correct me if I am wrong on some parts)
nerozzero replied to PurpleGaga27's topic in Tiberium Wars / Kane's Wrath Maps & Modding
can i patch maps ! -
How to combine gamedata.ini in Wrathed?
nerozzero replied to ztz2019's topic in Tiberium Wars / Kane's Wrath Maps & Modding
just provide the correct script for scripts.lua file cause all codes that your share them not working with me -
i need help about scripts , lua zoom out and superpowers control
nerozzero posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
hello , what i can add to this files to load MapMetaData_Global.xml mprules , multiplayer colors , > anything else ? or just two rules , cause commandset cannot load from this file ========================================================= other question i need script for my lua files for remove limitation zoomout , yes there is map can do that but i want it as script for my lua file , i dont know how make them work in my even file and script.lua how make them work ExecuteAction("SET_CAMERA_CLIP_DEPTH_MULTIPLIER", Camera_Clip_Depth) https://forums.cncnz.com/topic/20028-how-to-combine-gamedataini-in-wrathed/?do=findComment&comment=228114 https://forums.cncnz.com/topic/20714-remove-zoom-limits-exploit-map/?do=findComment&comment=238941 https://github.com/MetaIdea/SageMetaTool/blob/main/ScriptsInclude/main/CameraAIDirector.lua https://github.com/MetaIdea/SageMetaTool/blob/main/ScriptsInclude/main/CameraTopDownView.lua ========================================================= other question how i can control superpowers scripts for my lua file , disable , eneable , change count down time i found these sources but nothing applied into my scripts.lua filehttps://pastebin.com/1z3JgtLV https://pastebin.com/xHHGCVZ1 asking the owner of scripts on https://www.patreon.com/metaidea/about not help maybe superpower need include "PlayerSpellBook"
