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DummyPumpkin

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About DummyPumpkin

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  1. Hello, veteran modders I am creating my little mod and encounter an issue that i dont know how to fix. Most edited infantry units dont have moving sounds like footsteps etc. Exception is nod shadows since they have this entry in their file: <ModelConditionAudioLoopClientBehavior id="53658098"> <ModelConditionSound Sound="AudioEvent:NOD_ShadowSquad_FlyingIdlingLoop" RequiredFlags="FLYING" ExcludedFlags="DYING" /> <ModelConditionSound Sound="AudioEvent:NOD_ShadowSquad_RunningLoop" RequiredFlags="MOVING" ExcludedFlags="DYING DECELERATE FLYING" /> </ModelConditionAudioLoopClientBehavior> <ModelConditionSoundSelectorClientBehavior But most inf units dont have this. I tried including crowdresponse and largegroupaudio entries in my mod to no awail. I appreciate any help , thanks in advance.
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