Hello, veteran modders
I am creating my little mod and encounter an issue that i dont know how to fix.
Most edited infantry units dont have moving sounds like footsteps etc. Exception is nod shadows since they have this entry in their file:
<ModelConditionAudioLoopClientBehavior
id="53658098">
<ModelConditionSound
Sound="AudioEvent:NOD_ShadowSquad_FlyingIdlingLoop"
RequiredFlags="FLYING"
ExcludedFlags="DYING" />
<ModelConditionSound
Sound="AudioEvent:NOD_ShadowSquad_RunningLoop"
RequiredFlags="MOVING"
ExcludedFlags="DYING DECELERATE FLYING" />
</ModelConditionAudioLoopClientBehavior>
<ModelConditionSoundSelectorClientBehavior
But most inf units dont have this. I tried including crowdresponse and largegroupaudio entries in my mod to no awail.
I appreciate any help , thanks in advance.