alleylee
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Everything posted by alleylee
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New Allied Weapon Spotted
alleylee replied to Doctor Destiny's topic in Red Alert 2 / Yuri's Revenge
pshh... w.e -
very nice... what country does it replace?
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lol... try playing around with it... it doesn't hurt to look through things, copy it, then play with it...
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lol... nice picture....
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eh? that's it? i thought there were more to it...
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Mod Testers Needed
alleylee replied to GeneralZ's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
the only fun in the game is to have it balanced... like i created units that are walking killers... very cheap too... but guess what? they are slow, their life is like nil... actually it is 1.... that is still cheap... need balance man or it kills fun.. -
Stealth Units in RA2
alleylee replied to GeneralZ's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
cut the fbi talk and back to stealth units... boomers are awesome... but i don't think they can match up to equal amount of dophines in price... -
New Allied Weapon Spotted
alleylee replied to Doctor Destiny's topic in Red Alert 2 / Yuri's Revenge
one of the best vehicle is the V3 rockets.... if you can get the missiles to land... lol... does the spy sat actually help the computer in any way? -
how about in no water zone? lol... besides... the enemy would send armies at you before you get to battle lab... it is that fast... and scary...
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lol... i love cuba... load the terrorists up into a flak trak and all are rigged with ivan bombs... send them in with a distraction army... load it beside something expensive... especially the con yard if it is not protected by wall... press deloy.. and watch it blow... it should destroy the con yard... not 100% though...
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lol.. it's completely normal if the AI doesn't make those units... in fact.. they won't ever unless you edit the ai.ini (or aimd.ini for yuri's revenge) and get them to use the unit...
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i know... make the image for the warhead... so when it "hits" the unit.. the beam appears.. just an idea...
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eh? there is already another thread going... go there...
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HOw do you make infantry chrono and make them teleprt faster
alleylee replied to a topic in Editing Discussion
umm... interesting... i will try it when i get the game installed again... -
lol... what a change of events...
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Mod Testers Needed
alleylee replied to GeneralZ's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
you mean add-on... just rules.ini file is not much of an mod... and what version of ra2? -
sorry fi this is wrogn forum but i need help
alleylee replied to buddman3's topic in TibEd Technical Support
go to editing forum... or tibed support forum... not here.. -
umm... as a superweapon or as a firing weapon?
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Stealth Units in RA2
alleylee replied to GeneralZ's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
lol... i don't know how to get an aviator... and also.. the harvestors are the stupidest units in the world.. the go through the enemies' base to get to he ore field... -
New Allied Weapon Spotted
alleylee replied to Doctor Destiny's topic in Red Alert 2 / Yuri's Revenge
lol... the hardest things to do in life is to build things... the easiest to tear it down... i think it's so true... -
lol... and imagine when you play it on a very fast computer... the ones that makes kirov airship looks fast.. be ready to be owned...
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lol... 10 days of modding... it took me 2 years just to get most of the warheads, units, infantries, buildings, projectilles, weapons, ariplanes, and some general sections down flat... 10 days... you can't get much done...
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gui? eh... i forgot what that is...
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PARADROP WONT WORK DISAPPEAR!!!!!!!!!!!!!!!!
alleylee replied to product1's topic in Editing Discussion
that's really weird.... let's see the building code that suppose to have the paradrop...
