alleylee
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Everything posted by alleylee
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still confused... so the prism support damage is the damage used when it is supported and the math is done on that damage?
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lol... or you can just make a new unit, and make it unbuildible by 3 ways... obsolete the whole coding by using ";", remove it from the types list or move it higher than 100 in the types list, or change the tech level to less than or equal to 0 or greater than or equal to 11...
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yeah... just a copy and past MCV that creates another tech tree...
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Stealth Units in RA2
alleylee replied to GeneralZ's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
stealth is used as underwater coding so that subs, boomers, dophines, and squids can "disappear".. somehow the stealth sometimes disapear when your unit walks over a building of your oppent's... or another unit... and sometimes the bomb my stealthed base... which is weird... also, you lost stealth when you chrono or enter a vehicle... -
New Allied Weapon Spotted
alleylee replied to Doctor Destiny's topic in Red Alert 2 / Yuri's Revenge
lol... he doesn't like RTS games... he prefers action/adventure... maybe because it doesn't involve what's contained in the skull as much as RTS games... -
not as bad as mine... my lags down with 20 IFVs in the same place...
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so is the mcv deployable if i created a new one? as in any posibilities?
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lol... won't we get busted... lol... i can't wait...
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so the damage in this case is the multiplier?
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why did you add it in the first place then?
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HOw do you make infantry chrono and make them teleprt faster
alleylee replied to a topic in Editing Discussion
make the unit a harvester.... remember how harvester instantly comes back? well... the logic goes that way... -
i never played it... i prefer to stay on yuri's revenge... large armies, with limits... that's always good.... because i don't think my computer can stand the army size... as in it will crash.. hehe... anyways, it is always better to learn to use a strike team, then a large army...
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New Allied Weapon Spotted
alleylee replied to Doctor Destiny's topic in Red Alert 2 / Yuri's Revenge
lol... cygnus... i don't play much online or LAN... because my bro thinks cnc is crap... my dad chickens out because i killed him with 10 disks... and my mom doesn't play... and i busy sometimes too... lol... if anyone has time, send me the url to an AImd.ini tutorial, teach me how to edit, or send something to me... that would be nice... i need a brutal, easy setting AI to kick my ass... hehe... -
and remove all that ;--- crap... you don't need them and it is a waste of space....
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HOw do you make infantry chrono and make them teleprt faster
alleylee replied to a topic in Editing Discussion
i know a way to make it instant teleport and resolve... too cheap though.. and annoying... -
and name it something so that it can't be repeated... that's always a good tip of having the best results...
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Unit buildable, image won't appear
alleylee replied to Napoleon the Clown's topic in Editing Discussion
lol... i usually make up long funky names for the unit/infantries.... -
then how do they get the mcv to open in the beginning?
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isn't that illegal? meh.. don't care... that's good because i'm into getting newer countries running... and EMP is nice... hehe...
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ahh... but what will the damage change to now then? and also, the 200 damage with prismsupport... what does it do?
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really? i never knew.. (6)... hey people download my "add-on" and it will crash your game .. hehe
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Unit buildable, image won't appear
alleylee replied to Napoleon the Clown's topic in Editing Discussion
i don't know.. try under name= section in the csf... i wizzed through the posts, so i'm not sure we're talking about the same thing.... sorry if i'm not... -
ok.. i didn't read... search the art.ini (whatever it is called in TS)
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does it have a general rules section on it?
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when did westwood get so lazy? lol... they need to also revive some older systems, like EMP.. hehe...
