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Sarge

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Everything posted by Sarge

  1. Get it at http://restorejustice.cncnz.com/. Woot!!! It's done!
  2. Sarge

    Restore Justice News

    It appears that RJ v1.0D will be released on Mod Toaster due to the friendly support of a fan in the CNCNZ forums! Work is still progressing on version 1.5. Don't worry, it shall be released soon. Our team has had extremely time consuming events occur in our real lives outside of RJ, and thus we haven't been able to release a public version of 1.5 yet. However, we will make good on our promises, it will be released! THANK YOU ALL FOR YOUR PATIENCE!
  3. The team is entering final beta testing and polishing stages... The mod has been significantly optimized in the code and graphics so that it runs much, much smoother than v1.0. The "SBS" system is about 90% complete as of now. The only bad news to report is that the US campaign is not entirely complete and there is a chance that it might not make it to the first release of v1.5. AI is more polished, but we still need help finishing it off, please send an e-mail to [email protected] if you can provide any AI coding support.
  4. Sarge

    OpenRTS needs free units and buildings

    I can hand draw tons of high res terrain textures for you if you need them. OpenRTS looks very promising!
  5. Hey everyone, this is Sarge, leader of RJ mod. I've just unveiled the new site design over at http://restorejustice.cncnz.com/ In our news section you can view a new unit render, the JTF SF Command Building! In addition to this, there is good news for some and bad for others, it all depends on your level of patience. We have aborted the v1.1 release in order to bring all of you the v1.5 update. 1.5 includes hundreds more additions and improvements over v1.1, and 1.1 included over 1,000 additions and improvements over the 1.0X Beta series. So, I hope you'll all be looking forward to this large (understatement) release. Check out the RJ Mod Public Beta and post some topics on our forum! -Sarge
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