king_chino86
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0 NeutralAbout king_chino86
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Rank
Recruit
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Profile Information
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Interests
Beer, Sex and the occasional RA2 game
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I have just reinstalled ra2 n yuris after fcuking the game up with mods. however since i ahve reintalled it doesnt play in fullscreen. its ike when you cahnge ur widescreen tv to 4:3 n you have all the black space aroundthe centre wasnt much of a problem @ 1st however now is extreely annoying any ideas n e 1???? plz help me before its 2 late n the damage done to my mind becomes permenant
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Best program for creating voxels
king_chino86 posted a topic in Red Alert 2 / Yuri's Revenge Maps & Modding
What is the best program to make your own voxels with? anyone? what do you use??? -
Getting original RA2 maps
king_chino86 replied to king_chino86's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
ignore last post found it on cd thanks alot for all the help guyz, soz for being such a noob @ times -
Getting original RA2 maps
king_chino86 replied to king_chino86's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
used it and opened all mix's fine howeva the maps no there found all the others but cant find any that are team alliance only. should there be a expandmd02.mix?? i got 01 and 03 but no 02 and they have all the new yuri maps?? n e ideas, or if any one can find it tell me the mix/path file -
Getting original RA2 maps
king_chino86 replied to king_chino86's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
downloaded the utilities but i cant extact the world files inside it i use the xcc mix editor n it just shows the files any help, i want to extract all the maps from th multi.mix file i looked at the xcc official site and they only had the original ra2 maps extracted? am i usnig the wrong file and can tour of egypt be extracted?? -
Map Editing - Auto alocate buildings to players?
king_chino86 replied to king_chino86's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
thanks mate worked a treat -
peter andre - mysterious girl!!!! we luv peter!!!! u rule!!!!!!!!!!!!!!!!!!!!!!!!! :oops:
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help me please
king_chino86 replied to (ha) crazy's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
lmao -
Promotion Building
king_chino86 replied to king_chino86's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
what, just units from barracks not war factory even if it is just those, what would be the rules i need to put in the ini files would i just edit the barrack so they can out veterans?? or is there a built in building?? also, sort of similair to the subject, how do i make all units veterans on startup of a map? -
Getting original RA2 maps
king_chino86 replied to king_chino86's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
thanks mate ill dwnload it n give it a try later i thought the xxx utilities were for vortexes -
you dont have to go through final alert to open in word pad open explorer and go C:/westwood/ra2/.. or whateva u installed it as, then sellect the map you want then right click and open with wordpad, no need to go through final alert RE: oild derrick [CAOILD] ProduceCashStartup=99999 ProduceCashDelay=0.01 ProduceCashAmount=99999 Strength=99999
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Getting original RA2 maps
king_chino86 posted a topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Doubt its poss but is there anyway to extract one of the default maps from ra2 and edit it wouldnt mind taking a map like toe and adding some mods -
dont know how it was done but i was online the other day and someone had made a map on it they had an ocra bomber but it fired a nuke cluster, but the individual nukes that fell skateered all over my base, not in a small area, and wiped out my ENTIRE base in 1 bomb drop just a thought
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just change the recharge time to something stupid like 0.1 that way you turn it on any time you want and its always available
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Just wondering, ive neva tried to make a new unit to use in game. ive made the logos for the icon tray ut use existing units/buildings. am i right in thinking; a) you need a tablet/pen of some kind to design it design it in 3d and add all the detailed shading colours c) design multiple versions for movement i.i stage 1, 2, 3 etc for the unit to move/walk/or building constructing just wondered if ayone could just give a rough explination of the complexity and how quick it is to pick up
