I'm currently creating a mod to enhance the ranks for my own amusement, using real sounding ranks, starting where the infantry ranks finish off. My rank.ini file, (which was created by tibed but also extracted so I could doublecheck it outside of tibed), is fine if I remove all the ranks I've added and just leave changes to the basic starting ranks but otherwise it crashes and the game complains it is a problem with my rank 6.
This is my rank.ini file
; //////////////////////////////////////////////////////////////////////////////
; FILE: Rank.ini (SYSTEM) ////////////////////////////////////////////////////
; //////////////////////////////////////////////////////////////////////////////
Rank 1
RankName = INI:RankLevel1
SkillPointsNeeded = 0
SciencesGranted = SCIENCE_Rank1
SciencePurchasePointsGranted = 3
End
Rank 2
RankName = INI:RankLevel2
SkillPointsNeeded = 50
SciencesGranted = SCIENCE_Rank2
SciencePurchasePointsGranted = 1
End
Rank 3
RankName = INI:RankLevel3
SkillPointsNeeded = 100
SciencesGranted = SCIENCE_Rank3
SciencePurchasePointsGranted = 1
End
Rank 4
RankName = INI:RankLevel4
SkillPointsNeeded = 100
SciencesGranted = SCIENCE_Rank4
SciencePurchasePointsGranted = 1
End
Rank 5
RankName = INI:RankLevel5
SkillPointsNeeded = 175
SciencesGranted = SCIENCE_Rank5
SciencePurchasePointsGranted = 1
End
Rank 6
Rankname = INI:RankLevel6
SciencesGranted = SCIENCE_Rank6
SciencePurchasePointsGranted = 1
SkillPointsNeeded = 275
End
Rank 7
Rankname = INI:RankLevel7
SciencesGranted = SCIENCE_Rank7
SciencePurchasePointsGranted = 1
SkillPointsNeeded = 400
End
Rank 8
Rankname = INI:RankLevel8
SciencesGranted = SCIENCE_Rank8
SciencePurchasePointsGranted = 2
SkillPointsNeeded = 550
End
Rank 9
Rankname = INI:RankLevel9
SciencesGranted = Science_Rank9
SciencePurchasePointsGranted = 15
SkillPointsNeeded = 725
End
Rank 10
Rankname = INI:RankLevel10
SciencesGranted = Science_Rank10
SciencePurchasePointsGranted = 3
SkillPointsNeeded = 925
End
Rank 11
Rankname = INI:RankLevel11
SciencesGranted = Science_Rank11
SciencePurchasePointsGranted = 4
SkillPointsNeeded = 1100
End
Rank 12
Rankname = INI:RankLevel12
SciencesGranted = Science_Rank12
SciencePurchasePointsGranted = 5
SkillPointsNeeded = 1500
End
Rank 13
Rankname = INI:RankLevel13
SciencesGranted = Science_Rank13
SciencePurchasePointsGranted = 6
SkillPointsNeeded = 3000
End
Rank 14
Rankname = INI:RankLevel14
SciencesGranted = Science_Rank14
SciencePurchasePointsGranted = 7
SkillPointsNeeded = 4500
End
Rank 15
Rankname = INI:RankLevel15
SciencesGranted = Science_Rank15
SciencePurchasePointsGranted = 9
SkillPointsNeeded = 6000
End
Rank 16
Rankname = INI:RankLevel16
SciencesGranted = Science_Rank16
SciencePurchasePointsGranted = 10
SkillPointsNeeded = 7500
End
Rank 17
Rankname = INI:RankLevel17
SciencesGranted = Science_Rank17
SciencePurchasePointsGranted = 20
SkillPointsNeeded = 10000
End
I was wondering if anyone could shed some light on the problem. Oh and I have created the new strings and sciences, I get no complaints about them if rank.ini is present or not, oh and dont worry about the high points, I've changed the science costs.
Oh and Im suffering slowdowns with tibed, but thats probaly because Im using the unregestered version. after I access a certain number of keys, I think its about 6 the switch between them slows down, and I dont think its my system (2 gig of ram and a quad 2.4)